Renames "Disable Shroud & Fog" debug option to "Disable visibility checks".

This commit is contained in:
deniz1a
2015-07-11 00:53:00 +03:00
parent 244ca10242
commit 2abd1b5350
5 changed files with 11 additions and 13 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Commands
help.RegisterHelp(name, helpText);
};
register("disableshroud", "toggles shroud and minimap.");
register("visibility", "toggles visibility checks and minimap.");
register("givecash", "gives the default or specified amount of money.");
register("givecashall", "gives the default or specified amount of money to all players and ai.");
register("instantbuild", "toggles instant building.");
@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Commands
break;
case "disableshroud": IssueDevCommand(world, "DevShroudDisable"); break;
case "visibility": IssueDevCommand(world, "DevVisibility"); break;
case "instantbuild": IssueDevCommand(world, "DevFastBuild"); break;
case "buildanywhere": IssueDevCommand(world, "DevBuildAnywhere"); break;
case "unlimitedpower": IssueDevCommand(world, "DevUnlimitedPower"); break;

View File

@@ -8,9 +8,7 @@
*/
#endregion
using System;
using OpenRA.Mods.Common.Traits;
using OpenRA.Support;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -23,11 +21,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var shroudCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_SHROUD");
if (shroudCheckbox != null)
var visibilityCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_VISIBILITY_CHECKS");
if (visibilityCheckbox != null)
{
shroudCheckbox.IsChecked = () => devTrait.DisableShroud;
shroudCheckbox.OnClick = () => Order(world, "DevShroudDisable");
visibilityCheckbox.IsChecked = () => devTrait.DisableShroud;
visibilityCheckbox.OnClick = () => Order(world, "DevVisibility");
}
var pathCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_UNIT_PATHS");