Extend using INotifyBuildComplete to Production.

This commit is contained in:
atlimit8
2014-10-28 01:54:39 -05:00
parent 7d98822dcd
commit 2ad1a5d8dd

View File

@@ -105,6 +105,9 @@ namespace OpenRA.Mods.RA
var bi = newUnit.Info.Traits.GetOrDefault<BuildableInfo>();
if (bi != null && bi.InitialActivity != null)
newUnit.QueueActivity(Game.CreateObject<Activity>(bi.InitialActivity));
foreach (var t in newUnit.TraitsImplementing<INotifyBuildComplete>())
t.BuildingComplete(newUnit);
});
}