Merge pull request #11550 from AoAGeneral/myfeature

TD Balance Changes 06302016
This commit is contained in:
Matthias Mailänder
2016-07-09 21:02:46 +02:00
committed by GitHub
5 changed files with 7 additions and 7 deletions

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@@ -524,7 +524,7 @@ FIX:
SelectionDecorations:
VisualBounds: 72,48
Health:
HP: 600
HP: 700
RevealsShroud:
Range: 5c0
Bib:

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@@ -15,7 +15,7 @@ MCV:
Speed: 71
Crushes: crate, infantry
Health:
HP: 950
HP: 1200
Armor:
Type: Heavy
RevealsShroud:
@@ -137,7 +137,7 @@ ARTY:
Prerequisites: anyhq, ~techlevel.medium
Queue: Vehicle.Nod
Mobile:
TurnSpeed: 2
TurnSpeed: 4
Speed: 85
Health:
HP: 75

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@@ -1,7 +1,7 @@
FlametankExplode:
Warhead@1Dam: SpreadDamage
Spread: 1c0
Damage: 100
Damage: 115
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosions: big_napalm

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@@ -35,14 +35,14 @@ BigFlamer:
Burst: 2
BurstDelay: 25
Warhead@1Dam: SpreadDamage
Spread: 341
Spread: 400
Damage: 75
InvalidTargets: Wall
ValidTargets: Ground, Trees
Versus:
None: 100
Wood: 100
Light: 67
Light: 100
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge

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@@ -185,7 +185,7 @@ APCGun.AA:
Report: gun20.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
Speed: 2c0
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 128