Merge pull request #3116 from psydev/cnc-balance

C&C anti-air balancing
This commit is contained in:
Matthias Mailänder
2013-04-19 23:25:49 -07:00
5 changed files with 55 additions and 53 deletions

View File

@@ -129,11 +129,11 @@ ORCA:
AttackHeli: AttackHeli:
FacingTolerance: 20 FacingTolerance: 20
LimitedAmmo: LimitedAmmo:
Ammo: 5 Ammo: 6
PipCount: 5 PipCount: 6
Reloads: Reloads:
Count: 1 Count: 1
Period: 100 Period: 150
RenderUnit: RenderUnit:
WithShadow: WithShadow:
FallsToEarth: FallsToEarth:

View File

@@ -123,8 +123,8 @@ PROC:
TickRate: 15 TickRate: 15
StoresOre: StoresOre:
PipColor: Green PipColor: Green
PipCount: 18 PipCount: 15
Capacity: 1800 Capacity: 1500
Selectable: Selectable:
Bounds: 73,72 Bounds: 73,72
CustomSellValue: CustomSellValue:
@@ -140,7 +140,7 @@ PROC:
SILO: SILO:
Inherits: ^Building Inherits: ^Building
Valued: Valued:
Cost: 150 Cost: 300
Tooltip: Tooltip:
Name: Tiberium Silo Name: Tiberium Silo
Icon: siloicnh Icon: siloicnh
@@ -156,16 +156,16 @@ SILO:
Dimensions: 2,1 Dimensions: 2,1
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 300 HP: 400
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
RenderBuildingSilo: RenderBuildingSilo:
StoresOre: StoresOre:
PipCount: 12 PipCount: 24
PipColor: Green PipColor: Green
Capacity: 1200 Capacity: 2400
Selectable: Selectable:
Bounds: 49,24 Bounds: 49,30
-RenderBuilding: -RenderBuilding:
-EmitInfantryOnSell: -EmitInfantryOnSell:
@@ -563,7 +563,7 @@ SAM:
RevealsShroud: RevealsShroud:
Range: 5 Range: 5
Turreted: Turreted:
ROT: 7 ROT: 10
InitialFacing: 0 InitialFacing: 0
RenderBuildingTurreted: RenderBuildingTurreted:
Armament: Armament:

View File

@@ -81,7 +81,7 @@ HARV:
APC: APC:
Inherits: ^Tank Inherits: ^Tank
Valued: Valued:
Cost: 700 Cost: 600
Tooltip: Tooltip:
Name: APC Name: APC
Icon: apcicnh Icon: apcicnh
@@ -475,7 +475,7 @@ MSAM:
MLRS: MLRS:
Inherits: ^Tank Inherits: ^Tank
Valued: Valued:
Cost: 750 Cost: 600
Tooltip: Tooltip:
Name: Mobile S.A.M. Name: Mobile S.A.M.
Icon: mlrsicnh Icon: mlrsicnh
@@ -485,7 +485,8 @@ MLRS:
Prerequisites: anyhq Prerequisites: anyhq
Owner: nod Owner: nod
Mobile: Mobile:
Speed: 6 Speed: 7
ROT: 7
Health: Health:
HP: 120 HP: 120
Armor: Armor:
@@ -493,7 +494,7 @@ MLRS:
RevealsShroud: RevealsShroud:
Range: 10 Range: 10
Turreted: Turreted:
ROT: 5 ROT: 8
Offset: -128,0,128 Offset: -128,0,128
AlignWhenIdle: true AlignWhenIdle: true
Armament: Armament:

View File

@@ -350,6 +350,7 @@ sam:
closing: closing:
Start: 50 Start: 50
Length: 14 Length: 14
Tick: 30
damaged-closed-idle: damaged-closed-idle:
Start:64 Start:64
damaged-opening: damaged-opening:
@@ -362,12 +363,13 @@ sam:
damaged-closing: damaged-closing:
Start: 114 Start: 114
Length: 14 Length: 14
Tick: 30
dead: dead:
Start: 128 Start: 128
make: sammake make: sammake
Start: 0 Start: 0
Length: 20 Length: 20
Tick: 80 Tick: 30
muzzle: samfire muzzle: samfire
Start: 0 Start: 0
Length: 18 Length: 18

View File

@@ -299,14 +299,14 @@ OrcaAGMissiles:
Spread: 3 Spread: 3
Versus: Versus:
None: 50% None: 50%
Wood: 75% Wood: 100%
Light: 75% Light: 100%
Heavy: 50% Heavy: 50%
InfDeath: 4 InfDeath: 4
Explosion: small_frag Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 25
OrcaAAMissiles: OrcaAAMissiles:
ROF: 15 ROF: 15
@@ -330,14 +330,14 @@ OrcaAAMissiles:
Spread: 3 Spread: 3
Versus: Versus:
None: 50% None: 50%
Wood: 75% Wood: 100%
Light: 75% Light: 100%
Heavy: 50% Heavy: 50%
InfDeath: 4 InfDeath: 4
Explosion: small_frag Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 25
Flamethrower: Flamethrower:
ROF: 50 ROF: 50
@@ -506,24 +506,24 @@ Grenade:
Damage: 40 Damage: 40
TurretGun: TurretGun:
ROF: 30 ROF: 25
Range: 6 Range: 6
Report: TNKFIRE6 Report: TNKFIRE6
Projectile: Bullet Projectile: Bullet
Image: 120MM Image: 120MM
Speed: 40 Speed: 50
Warhead: Warhead:
Spread: 3 Spread: 3
Versus: Versus:
None: 25% None: 25%
Wood: 25% Wood: 25%
Light: 75% Light: 80%
Heavy: 100% Heavy: 100%
InfDeath: 4 InfDeath: 4
Explosion: small_frag Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 50
MammothMissiles: MammothMissiles:
ROF: 100 ROF: 100
@@ -654,9 +654,9 @@ MachineGun:
Spread: 3 Spread: 3
Versus: Versus:
None: 100% None: 100%
Wood: 30% Wood: 25%
Light: 75% Light: 75%
Heavy: 30% Heavy: 25%
Concrete: 10% Concrete: 10%
InfDeath: 2 InfDeath: 2
Explosion: piffs Explosion: piffs
@@ -693,35 +693,35 @@ BoatMissile:
Damage: 60 Damage: 60
TowerMissle: TowerMissle:
ROF: 30 ROF: 24
Range: 8 Range: 8
Report: ROCKET2 Report: ROCKET2
ValidTargets: Ground, Air ValidTargets: Ground, Air
Burst: 2 Burst: 2
BurstDelay: 20 BurstDelay: 16
Projectile: Missile Projectile: Missile
Arm: 0 Arm: 0
High: yes High: yes
Shadow: no Shadow: no
Proximity: yes Proximity: yes
Inaccuracy: 5 Inaccuracy: 3
Image: DRAGON Image: DRAGON
ROT: 10 ROT: 20
Trail: smokey Trail: smokey
Speed: 35 Speed: 35
RangeLimit: 30 RangeLimit: 40
Warhead: Warhead:
Spread: 6 Spread: 12
Versus: Versus:
None: 25% None: 25%
Wood: 25% Wood: 25%
Light: 100% Light: 100%
Heavy: 75% Heavy: 80%
InfDeath: 3 InfDeath: 3
Explosion: med_frag Explosion: med_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 45
Napalm: Napalm:
ROF: 2 ROF: 2
@@ -770,7 +770,7 @@ Laser:
Damage: 200 Damage: 200
SAMMissile: SAMMissile:
ROF: 50 ROF: 15
Range: 10 Range: 10
Report: ROCKET2 Report: ROCKET2
ValidTargets: Air ValidTargets: Air
@@ -781,8 +781,8 @@ SAMMissile:
Proximity: yes Proximity: yes
Image: MISSILE Image: MISSILE
ROT: 20 ROT: 20
Speed: 40 Speed: 50
RangeLimit: 50 RangeLimit: 35
Trail: smokey Trail: smokey
Warhead: AP Warhead: AP
Spread: 3 Spread: 3
@@ -795,7 +795,7 @@ SAMMissile:
Explosion: small_frag Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 55 Damage: 30
HonestJohn: HonestJohn:
ROF: 200 ROF: 200
@@ -834,25 +834,24 @@ Tiberium:
PreventProne: yes PreventProne: yes
APCGun: APCGun:
ROF: 25 ROF: 12
Range: 5 Range: 5
Report: gun20 Report: gun20
ValidTargets: Ground ValidTargets: Ground
Projectile: Bullet Projectile: Bullet
Speed: 100 Speed: 100
High: true
Warhead: Warhead:
Spread: 3 Spread: 3
Versus: Versus:
None: 50% None: 35%
Wood: 50% Wood: 50%
Light: 100% Light: 100%
Heavy: 30% Heavy: 20%
Explosion: small_poof Explosion: small_poof
Damage: 30 Damage: 15
APCGun.AA: APCGun.AA:
ROF: 25 ROF: 12
Range: 7 Range: 7
Report: gun20 Report: gun20
ValidTargets: Air ValidTargets: Air
@@ -864,14 +863,14 @@ APCGun.AA:
Versus: Versus:
Heavy: 50% Heavy: 50%
Explosion: small_poof Explosion: small_poof
Damage: 30 Damage: 25
Patriot: Patriot:
ROF: 100 ROF: 30
Range: 10 Range: 10
MinRange: 1 MinRange: 1
Burst: 2 Burst: 2
BurstDelay: 35 BurstDelay: 15
Report: ROCKET2 Report: ROCKET2
ValidTargets: Air ValidTargets: Air
Projectile: Missile Projectile: Missile
@@ -880,11 +879,11 @@ Patriot:
Image: patriot Image: patriot
Trail: smokey Trail: smokey
ROT: 20 ROT: 20
Speed: 40 Speed: 50
RangeLimit: 35 RangeLimit: 30
Angle: .15 Angle: .15
Warhead: AP Warhead: AP
Spread: 14 Spread: 16
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -894,4 +893,4 @@ Patriot:
Explosion: poof Explosion: poof
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 55 Damage: 30