Use SpriteLoader for frame exporting.
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@@ -23,6 +23,7 @@ namespace OpenRA.FileFormats
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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public byte[] Data { get; set; }
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public bool DisableExportPadding { get { return true; } }
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public R8Image(Stream s)
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{
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