Use SpriteLoader for frame exporting.
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@@ -27,6 +27,7 @@ namespace OpenRA.FileFormats
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public Size FrameSize { get { return reader.Size; } }
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public float2 Offset { get { return float2.Zero; } }
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public byte[] Data { get; set; }
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public bool DisableExportPadding { get { return false; } }
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public uint FileOffset;
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public Format Format;
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