Use SpriteLoader for frame exporting.
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@@ -22,6 +22,7 @@ namespace OpenRA.FileFormats
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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public byte[] Data { get; set; }
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public bool DisableExportPadding { get { return false; } }
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public readonly uint FileOffset;
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public readonly byte Format;
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