fix #1052; tidy up *Init; route initial turret facing for husks through new TurretFacingInit
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@@ -89,19 +89,9 @@ namespace OpenRA.Mods.RA
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public class HuskSpeedInit : IActorInit<int>
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{
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[FieldFromYamlKey]
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public readonly int value = 0;
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[FieldFromYamlKey] public readonly int value = 0;
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public HuskSpeedInit() { }
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public HuskSpeedInit( int init )
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{
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value = init;
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}
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public int Value( World world )
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{
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return value;
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}
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public HuskSpeedInit( int init ) { value = init; }
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public int Value( World world ) { return value; }
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}
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}
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