more chrome
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@@ -23,6 +23,8 @@ namespace OpenRa.Game
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readonly List<Pair<Rectangle, string>> buildItems = new List<Pair<Rectangle, string>>();
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readonly Cache<string, Animation> clockAnimations;
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readonly List<Sprite> digitSprites;
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readonly Dictionary<string, Sprite[]> tabSprites;
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readonly Sprite[] shimSprites;
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public Chrome(Renderer r)
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{
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@@ -31,7 +33,7 @@ namespace OpenRa.Game
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chromeRenderer = new SpriteRenderer(renderer, true, renderer.RgbaSpriteShader);
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buildPaletteRenderer = new SpriteRenderer(renderer, true);
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specialBinSprite = new Sprite(specialBin, new Rectangle(0, 0, 32, 256), TextureChannel.Alpha);
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specialBinSprite = new Sprite(specialBin, new Rectangle(0, 0, 32, 192), TextureChannel.Alpha);
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moneyBinSprite = new Sprite(specialBin, new Rectangle(512-320, 0, 320, 64), TextureChannel.Alpha);
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sprites = groups
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@@ -41,6 +43,14 @@ namespace OpenRa.Game
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u => u,
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u => SpriteSheetBuilder.LoadSprite(u + "icon", ".shp"));
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tabSprites = groups.Select(
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(g, i) => Pair.New(g,
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Util.MakeArray(3,
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n => new Sprite(specialBin,
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new Rectangle(512 - (n+1) * 27, 64 + i * 40, 27, 40),
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TextureChannel.Alpha))))
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.ToDictionary(a => a.First, a => a.Second);
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cantBuild = new Animation("clock");
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cantBuild.PlayFetchIndex("idle", () => 0);
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@@ -53,6 +63,13 @@ namespace OpenRa.Game
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digitSprites = Util.MakeArray(10, a => a)
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.Select(n => new Sprite(specialBin, new Rectangle(32 + 14 * n, 0, 14, 17), TextureChannel.Alpha)).ToList();
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shimSprites = new []
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{
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new Sprite( specialBin, new Rectangle( 0, 192, 192 +9, 10 ), TextureChannel.Alpha ),
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new Sprite( specialBin, new Rectangle( 0, 202, 192 +9, 10 ), TextureChannel.Alpha ),
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new Sprite( specialBin, new Rectangle( 0, 216, 9, 48 ), TextureChannel.Alpha ),
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};
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}
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public void Draw()
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@@ -81,8 +98,19 @@ namespace OpenRa.Game
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chromeRenderer.DrawSprite(digitSprites[d - '0'], new float2(x,6), 0);
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x -= 14;
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}
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chromeRenderer.Flush();
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x = Game.viewport.Width - 36 - 3 * 64;
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var y = 40;
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foreach (var q in tabSprites)
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{
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if (!Rules.TechTree.BuildableItems(Game.LocalPlayer, q.Key).Any()) continue;
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var index = q.Key == "Building" ? 2 : 0;
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chromeRenderer.DrawSprite(q.Value[index], new float2(x, y), 0);
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y += 40;
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}
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chromeRenderer.Flush();
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DrawBuildPalette("Building");
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}
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@@ -107,6 +135,10 @@ namespace OpenRa.Game
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var y = 0;
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var buildableItems = Rules.TechTree.BuildableItems(Game.LocalPlayer, queueName).ToArray();
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if (!buildableItems.Any())
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return;
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var allItems = Rules.TechTree.AllItems(Game.LocalPlayer, queueName)
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.Where( a => Rules.UnitInfo[a].TechLevel != -1 )
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.OrderBy( a => Rules.UnitInfo[a].TechLevel );
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@@ -115,7 +147,7 @@ namespace OpenRa.Game
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foreach (var item in allItems)
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{
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var rect = new Rectangle(Game.viewport.Width - (3 - x) * 64 - 10, 40 + 48 * y, 64, 48);
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var rect = new Rectangle(Game.viewport.Width - (3 - x) * 64, 40 + 48 * y, 64, 48);
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buildPaletteRenderer.DrawSprite(sprites[item], Game.viewport.Location + new float2(rect.Location), 0);
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if (!buildableItems.Contains(item) || (currentItem != null && currentItem.Item != item))
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@@ -130,6 +162,12 @@ namespace OpenRa.Game
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}
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buildPaletteRenderer.Flush();
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for (var j = 0; j <= y; j++)
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chromeRenderer.DrawSprite(shimSprites[2], new float2(Game.viewport.Width - 192 - 9, 40 + 48 * j), 0);
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chromeRenderer.DrawSprite(shimSprites[0], new float2(Game.viewport.Width - 192 - 9, 40 - 9), 0);
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chromeRenderer.DrawSprite(shimSprites[1], new float2(Game.viewport.Width - 192 - 9, 40 - 1 + 48 + 48 * y), 0);
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chromeRenderer.Flush();
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}
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}
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}
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BIN
specialbin.png
BIN
specialbin.png
Binary file not shown.
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Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 45 KiB |
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