Reflect in naming that negative SelfHealing is a thing.
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committed by
teinarss
parent
c42fd5d2e2
commit
2d36d0a659
@@ -31,10 +31,10 @@
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AttackTurreted:
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Voice: Attack
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PauseOnCondition: empdisable
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SelfHealing:
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ChangesHealth:
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Step: 500
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Delay: 10
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HealIfBelow: 50
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StartIfBelow: 50
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DamageCooldown: 200
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WithVoxelTurret:
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WithVoxelBarrel:
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@@ -51,10 +51,10 @@
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ReloadDelayMultiplier@ELITE:
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RequiresCondition: rank-elite
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Modifier: 75
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SelfHealing@ELITE:
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ChangesHealth@ELITE:
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Step: 200
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Delay: 100
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HealIfBelow: 100
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StartIfBelow: 100
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DamageCooldown: 125
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RequiresCondition: rank-elite
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WithDecoration@VETERAN:
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@@ -591,10 +591,10 @@
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Guard:
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Voice: Move
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Guardable:
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SelfHealing@HOSPITAL:
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ChangesHealth@HOSPITAL:
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Step: 500
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Delay: 100
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HealIfBelow: 100
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StartIfBelow: 100
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DamageCooldown: 125
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RequiresCondition: hospitalheal
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GrantConditionOnPrerequisite@HOSPITAL:
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@@ -79,7 +79,7 @@ MEDIC:
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AttackFrontal:
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WithInfantryBody:
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DefaultAttackSequence: heal
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SelfHealing:
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ChangesHealth:
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Step: 500
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Delay: 60
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Passenger:
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@@ -236,7 +236,7 @@ HMEC:
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Speed: 42
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Health:
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HP: 80000
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SelfHealing:
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ChangesHealth:
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Step: 500
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Armor:
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Type: Heavy
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@@ -368,10 +368,10 @@ WEED:
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TurnSpeed: 20
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Health:
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HP: 60000
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SelfHealing:
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ChangesHealth:
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Step: 500
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Delay: 10
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HealIfBelow: 50
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StartIfBelow: 50
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DamageCooldown: 200
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Armor:
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Type: Heavy
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@@ -93,9 +93,9 @@ FLAMEGUY:
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IdleSequences: run
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Health:
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HP: 16000
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SelfHealing:
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ChangesHealth:
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Step: -1000
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HealIfBelow: 101
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StartIfBelow: 101
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ScaredyCat:
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PanicSequencePrefix:
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WithDeathAnimation:
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@@ -72,10 +72,10 @@ HARV:
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Speed: 71
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Health:
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HP: 100000
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SelfHealing:
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ChangesHealth:
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Step: 500
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Delay: 10
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HealIfBelow: 50
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StartIfBelow: 50
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DamageCooldown: 200
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Armor:
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Type: Heavy
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