Implement new server-connection mod switching logic.

This commit is contained in:
Paul Chote
2017-01-20 20:29:51 +00:00
parent 4d982f00e4
commit 2da4e87b94
7 changed files with 292 additions and 15 deletions

View File

@@ -39,16 +39,29 @@ namespace OpenRA.Network
FieldLoader.Load(this, yaml);
Manifest mod;
ExternalMod external;
var modVersion = Mods.Split('@');
if (modVersion.Length == 2 && Game.Mods.TryGetValue(modVersion[0], out mod))
ModLabel = "Unknown mod: {0}".F(Mods);
if (modVersion.Length == 2)
{
ModId = modVersion[0];
ModVersion = modVersion[1];
ModLabel = "{0} ({1})".F(mod.Metadata.Title, modVersion[1]);
IsCompatible = Game.Settings.Debug.IgnoreVersionMismatch || ModVersion == mod.Metadata.Version;
if (Game.Mods.TryGetValue(modVersion[0], out mod))
{
ModLabel = "{0} ({1})".F(mod.Metadata.Title, modVersion[1]);
IsCompatible = Game.Settings.Debug.IgnoreVersionMismatch || ModVersion == mod.Metadata.Version;
}
var externalKey = ExternalMod.MakeKey(modVersion[0], modVersion[1]);
if (!IsCompatible && Game.ExternalMods.TryGetValue(externalKey, out external)
&& external.Version == modVersion[1])
{
ModLabel = "{0} ({1})".F(external.Title, external.Version);
IsCompatible = true;
}
}
else
ModLabel = "Unknown mod: {0}".F(Mods);
var mapAvailable = Game.Settings.Game.AllowDownloading || Game.ModData.MapCache[Map].Status == MapStatus.Available;
IsJoinable = IsCompatible && State == 1 && mapAvailable;

View File

@@ -34,6 +34,8 @@ namespace OpenRA.Network
public string ServerError = "Server is not responding";
public bool AuthenticationFailed = false;
public Manifest ServerMod = null;
public ExternalMod ServerExternalMod = null;
public int NetFrameNumber { get; private set; }
public int LocalFrameNumber;

View File

@@ -140,14 +140,20 @@ namespace OpenRA.Network
Game.Mods.TryGetValue(request.Mod, out serverMod) &&
serverMod.Metadata.Version == request.Version)
{
var replay = orderManager.Connection as ReplayConnection;
var launchCommand = replay != null ?
"Launch.Replay=" + replay.Filename :
"Launch.Connect=" + orderManager.Host + ":" + orderManager.Port;
Game.ModData.LoadScreen.Display();
Game.InitializeMod(request.Mod, new Arguments(launchCommand));
// The ConnectionFailedLogic will prompt the user to switch mods
orderManager.ServerMod = serverMod;
orderManager.Connection.Dispose();
break;
}
var externalKey = ExternalMod.MakeKey(request.Mod, request.Version);
ExternalMod external;
if ((request.Mod != mod.Id || request.Version != mod.Metadata.Version)
&& Game.ExternalMods.TryGetValue(externalKey, out external))
{
// The ConnectionFailedLogic will prompt the user to switch mods
orderManager.ServerExternalMod = external;
orderManager.Connection.Dispose();
break;
}
@@ -187,6 +193,7 @@ namespace OpenRA.Network
case "AuthenticationError":
{
// The ConnectionFailedLogic will prompt the user for the password
orderManager.ServerError = order.TargetString;
orderManager.AuthenticationFailed = true;
break;

View File

@@ -10,6 +10,7 @@
#endregion
using System;
using OpenRA.Graphics;
using OpenRA.Network;
using OpenRA.Widgets;
@@ -30,7 +31,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
else if (om.Connection.ConnectionState == ConnectionState.NotConnected)
{
CloseWindow();
Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
var switchPanel = (om.ServerExternalMod != null || om.ServerMod != null) ?
"CONNECTION_SWITCHMOD_PANEL" : "CONNECTIONFAILED_PANEL";
Ui.OpenWindow(switchPanel, new WidgetArgs()
{
{ "orderManager", om },
{ "onAbort", onAbort },
@@ -146,4 +150,116 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
}
}
}
public class ConnectionSwitchModLogic : ChromeLogic
{
[ObjectCreator.UseCtor]
public ConnectionSwitchModLogic(Widget widget, OrderManager orderManager, Action onAbort, Action<string> onRetry)
{
var panel = widget;
var abortButton = panel.Get<ButtonWidget>("ABORT_BUTTON");
var switchButton = panel.Get<ButtonWidget>("SWITCH_BUTTON");
var modTitle = "";
var modVersion = "";
Sprite modIcon = null;
if (orderManager.ServerExternalMod != null)
{
modTitle = orderManager.ServerExternalMod.Title;
modVersion = orderManager.ServerExternalMod.Version;
modIcon = orderManager.ServerExternalMod.Icon;
}
else
{
modTitle = orderManager.ServerMod.Metadata.Title;
modVersion = orderManager.ServerMod.Metadata.Version;
modIcon = Game.Mods.Icons[orderManager.ServerMod.Id];
}
switchButton.OnClick = () =>
{
// Note: Switching mods for directly launched replays is handled by the load screen
// and the replay browser prevents loading replays from other mods, so it doesn't look
// like this replay case is ever hit.
var replay = orderManager.Connection as ReplayConnection;
var launchCommand = replay != null ?
"Launch.Replay=" + replay.Filename :
"Launch.Connect=" + orderManager.Host + ":" + orderManager.Port;
if (orderManager.ServerExternalMod != null)
{
Game.SwitchToExternalMod(orderManager.ServerExternalMod, new[] { launchCommand }, () =>
{
orderManager.ServerError = "Failed to switch mod.";
Ui.CloseWindow();
Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
{
{ "orderManager", orderManager },
{ "onAbort", onAbort },
{ "onRetry", onRetry }
});
});
}
else
{
Game.ModData.LoadScreen.Display();
Game.InitializeMod(orderManager.ServerMod.Id, new Arguments(launchCommand));
}
};
abortButton.Visible = onAbort != null;
abortButton.OnClick = () => { Ui.CloseWindow(); onAbort(); };
var width = 0;
var title = panel.GetOrNull<LabelWidget>("MOD_TITLE");
if (title != null)
{
var font = Game.Renderer.Fonts[title.Font];
var label = WidgetUtils.TruncateText(modTitle, title.Bounds.Width, font);
var labelWidth = font.Measure(label).X;
width = Math.Max(width, title.Bounds.X + labelWidth);
title.Bounds.Width = labelWidth;
title.GetText = () => label;
}
var version = panel.GetOrNull<LabelWidget>("MOD_VERSION");
if (version != null)
{
var font = Game.Renderer.Fonts[version.Font];
var label = WidgetUtils.TruncateText(modVersion, version.Bounds.Width, font);
var labelWidth = font.Measure(label).X;
width = Math.Max(width, version.Bounds.X + labelWidth);
version.Bounds.Width = labelWidth;
version.GetText = () => label;
}
var logo = panel.GetOrNull<RGBASpriteWidget>("MOD_ICON");
if (logo != null && modIcon != null)
logo.GetSprite = () => modIcon;
if (logo != null && modIcon == null)
{
// Hide the logo and center just the text
if (title != null)
title.Bounds.Offset(logo.Bounds.Left - title.Bounds.Left, 0);
if (version != null)
version.Bounds.Offset(logo.Bounds.Left - version.Bounds.Left, 0);
width -= logo.Bounds.Width;
}
else
{
// Add an equal logo margin on the right of the text
width += logo.Bounds.Width;
}
var container = panel.GetOrNull("MOD_CONTAINER");
if (container != null)
{
container.Bounds.Offset((container.Bounds.Width - width) / 2, 0);
container.Bounds.Width = width;
}
}
}
}

View File

@@ -91,7 +91,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Action<string> onRetry = password => ConnectionLogic.Connect(om.Host, om.Port, password, onConnect, onExit);
Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
var switchPanel = (om.ServerExternalMod != null || om.ServerMod != null) ?
"CONNECTION_SWITCHMOD_PANEL" : "CONNECTIONFAILED_PANEL";
Ui.OpenWindow(switchPanel, new WidgetArgs()
{
{ "orderManager", om },
{ "onAbort", onExit },

View File

@@ -90,3 +90,72 @@ Container@CONNECTIONFAILED_PANEL:
Width: 140
Height: 35
Text: Retry
Container@CONNECTION_SWITCHMOD_PANEL:
Logic: ConnectionSwitchModLogic
X: (WINDOW_RIGHT - WIDTH)/2
Y: (WINDOW_BOTTOM - 90)/2
Width: 370
Height: 134
Children:
Label@TITLE:
Width: PARENT_RIGHT
Y: 0-25
Font: BigBold
Contrast: true
Align: Center
Text: Switch Mod
Background@CONNECTION_BACKGROUND:
Width: 370
Height: 120
Background: panel-black
Children:
Label@DESC:
Y: 15
Width: PARENT_RIGHT
Height: 25
Text: This server is running a different mod:
Font: Bold
Align: Center
Container@MOD_CONTAINER:
X: 0
Y: 42
Width: PARENT_RIGHT
Children:
RGBASprite@MOD_ICON:
Y: 4
Width: 32
Height: 32
Label@MOD_TITLE:
X: 37
Width: PARENT_RIGHT - 37
Height: 25
Font: Bold
Align: Left
Label@MOD_VERSION:
X: 37
Y: 15
Width: PARENT_RIGHT - 37
Height: 25
Font: Tiny
Align: Left
Label@DESC2:
Y: 80
Width: PARENT_RIGHT
Height: 25
Text: Switch mods and join server?
Font: Bold
Align: Center
Button@ABORT_BUTTON:
Key: escape
Y: 119
Width: 140
Height: 35
Text: Abort
Button@SWITCH_BUTTON:
Key: return
X: 230
Y: 119
Width: 140
Height: 35
Text: Switch

View File

@@ -88,3 +88,71 @@ Background@CONNECTING_PANEL:
Text: Abort
Font: Bold
Key: escape
Background@CONNECTION_SWITCHMOD_PANEL:
Logic: ConnectionSwitchModLogic
X: (WINDOW_RIGHT - WIDTH)/2
Y: (WINDOW_BOTTOM - HEIGHT)/2
Width: 450
Height: 191
Children:
Label@TITLE:
X: 0
Y: 20
Width: 450
Height: 25
Align: Center
Font: Bold
Text: Switch Mod
Label@DESC:
Y: 45
Width: PARENT_RIGHT
Height: 25
Text: This server is running a different mod:
Font: Bold
Align: Center
Container@MOD_CONTAINER:
X: 0
Y: 72
Width: PARENT_RIGHT
Children:
RGBASprite@MOD_ICON:
Y: 4
Width: 32
Height: 32
Label@MOD_TITLE:
X: 37
Width: PARENT_RIGHT - 37
Height: 25
Font: Bold
Align: Left
Label@MOD_VERSION:
X: 37
Y: 15
Width: PARENT_RIGHT - 37
Height: 25
Font: Tiny
Align: Left
Label@DESC2:
Y: 110
Width: PARENT_RIGHT
Height: 25
Text: Switch mods and join server?
Font: Bold
Align: Center
Button@SWITCH_BUTTON:
X: PARENT_RIGHT - 430
Y: PARENT_BOTTOM - 45
Width: 160
Height: 25
Text: Switch
Font: Bold
Key: return
Button@ABORT_BUTTON:
X: PARENT_RIGHT - 180
Y: PARENT_BOTTOM - 45
Width: 160
Height: 25
Text: Cancel
Font: Bold
Key: escape