MapFormat = 1 and editor support
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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@@ -387,26 +387,12 @@ namespace OpenRA.Editor
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{
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var map = new Map();
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map.MapSize = new int2(1, 1);
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map.MapResources = new TileReference<byte, byte>[1, 1];
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map.MapTiles = new TileReference<ushort, byte>[1, 1]
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{ { new TileReference<ushort, byte> {
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type = currentMod == "cnc" ? (ushort)0xffu : (ushort)0xffffu,
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image = (byte)0xffu,
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index = (byte)0xffu } } };
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map.Resize((int)nmd.width.Value, (int)nmd.height.Value);
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map.PlayerCount = 8;
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map.TopLeft = new int2((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value);
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map.BottomRight = new int2((int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value);
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map.Tileset = nmd.theater.SelectedItem as string;
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map.Title = "Name your map here";
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map.Description = "Describe your map here";
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map.Author = "Your name here";
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NewMap(map);
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}
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