Small map/behaviour adjustments
This commit is contained in:
@@ -138,7 +138,7 @@ namespace OpenRA.Mods.RA.Missions
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const int AlliedTownTransferRange = 15;
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const int SovietTownAttackGroupRange = 5;
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const int SovietTownMoveNearEnough = 5;
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const int SovietTownMoveNearEnough = 3;
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void MissionFailed(string text)
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{
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@@ -195,7 +195,7 @@ namespace OpenRA.Mods.RA.Missions
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}
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if (world.FrameNumber == HintPowerTicks)
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{
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DisplayHint("Destroy the Soviet power stations to stop enemy attacks.");
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DisplayHint("Destroy the Soviet power stations to stop the attacks on the Allied reinforcements.");
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}
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reinforcementsTimer.Tick();
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if (world.FrameNumber == ParatroopersTicks)
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@@ -258,12 +258,12 @@ namespace OpenRA.Mods.RA.Missions
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MissionFailed("Einstein was killed.");
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}
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world.AddFrameEndTask(w =>
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{
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if (!world.FindAliveCombatantActorsInCircle(allies2BasePoint.CenterLocation, 20).Any(a => a.HasTrait<Building>() && !a.HasTrait<Wall>() && a.Owner == allies2))
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{
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if (!world.FindAliveCombatantActorsInCircle(allies2BasePoint.CenterLocation, 20).Any(a => a.HasTrait<Building>() && !a.HasTrait<Wall>() && a.Owner == allies2))
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{
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MissionFailed("The Allied reinforcements have been defeated.");
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}
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});
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MissionFailed("The Allied reinforcements have been defeated.");
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}
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});
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}
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void AddSovietCashIfRequired()
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@@ -383,7 +383,7 @@ namespace OpenRA.Mods.RA.Missions
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void RushSovietFlamers()
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{
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var closestAlliedBuilding = ClosestAlliedBuilding(badgerDropPoint, 10);
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var closestAlliedBuilding = ClosestAlliedBuilding(badgerDropPoint, 40);
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if (closestAlliedBuilding == null)
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{
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return;
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Binary file not shown.
@@ -128,7 +128,7 @@ Actors:
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Location: 93,86
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Owner: Neutral
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Actor26: v12
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Location: 74,103
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Location: 79,91
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Owner: Neutral
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Actor31: wood
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Location: 63,96
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@@ -1051,8 +1051,8 @@ Actors:
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Actor123: apwr
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Location: 25,55
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Owner: Soviets
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Actor261: apwr
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Location: 45,17
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Actor240: apwr
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Location: 46,17
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Owner: Soviets
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Actor124: mine
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Location: 49,25
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@@ -1608,11 +1608,13 @@ Actors:
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Location: 25,91
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Owner: Allies2
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Actor534: 1tnk
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Location: 35,97
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Location: 37,90
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Owner: Allies2
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Actor546: 1tnk
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Location: 34,97
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Facing: 0
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Actor398: 1tnk
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Location: 36,90
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Owner: Allies2
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Facing: 0
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Actor457: fenc
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Location: 42,93
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Owner: Allies2
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@@ -1673,44 +1675,41 @@ Actors:
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Actor570: t17
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Location: 18,70
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Owner: Neutral
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Actor572: fenc
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Location: 30,78
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Actor447: fenc
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Location: 43,76
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Owner: Soviets
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Actor571: t14
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Location: 26,79
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Owner: Neutral
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Actor573: fenc
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Location: 29,78
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Actor358: fenc
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Location: 30,78
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Owner: Soviets
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Actor574: fenc
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Location: 31,77
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Actor409: fenc
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Location: 43,77
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Owner: Soviets
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Actor575: fenc
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Location: 32,77
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Actor572: fenc
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Location: 42,76
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Owner: Soviets
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Actor576: fenc
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Location: 31,78
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Owner: Soviets
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Actor577: fenc
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Location: 32,76
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Owner: Soviets
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Actor578: fenc
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Location: 33,76
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Owner: Soviets
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Actor579: fenc
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Actor406: fenc
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Location: 43,78
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Owner: Soviets
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Actor580: fenc
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Location: 44,78
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Actor405: fenc
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Location: 45,79
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Owner: Soviets
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Actor581: fenc
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Location: 42,78
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Actor359: fenc
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Location: 30,77
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Owner: Soviets
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Actor582: fenc
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Location: 41,78
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Actor357: fenc
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Location: 29,78
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Owner: Soviets
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Actor583: fenc
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Location: 41,77
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Actor360: fenc
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Location: 30,76
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Owner: Soviets
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Actor361: fenc
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Location: 31,76
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Owner: Soviets
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Actor261: fenc
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Location: 29,79
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Owner: Soviets
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Actor584: tc04
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Location: 52,70
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@@ -2128,9 +2127,6 @@ Actors:
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Actor702: e1
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Location: 74,109
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Owner: Soviets
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Actor703: e1
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Location: 77,110
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Owner: Soviets
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Actor704: e1
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Location: 73,110
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Owner: Soviets
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@@ -2248,6 +2244,36 @@ Actors:
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Actor40: tran.husk1
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Location: 69,87
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Owner: Allies1
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Actor400: fenc
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Location: 44,78
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Owner: Soviets
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Actor399: fenc
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Location: 44,79
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Owner: Soviets
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Actor575: tc05
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Location: 17,88
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Owner: Neutral
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Actor573: 2tnk
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Location: 34,92
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Owner: Allies2
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Facing: 0
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Actor577: v06
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Location: 75,83
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Owner: Neutral
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Actor576: tc04
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Location: 15,89
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Owner: Neutral
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Actor574: 2tnk
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Location: 35,92
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Owner: Allies2
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Facing: 0
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Actor578: v11
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Location: 64,84
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Owner: Neutral
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Actor546: 1tnk
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Location: 38,90
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Owner: Allies2
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Facing: 0
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Smudges:
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