line rendering - selection box!!

This commit is contained in:
Chris Forbes
2009-10-08 21:53:59 +13:00
parent 62f0a67d28
commit 2e4279664f
11 changed files with 206 additions and 42 deletions

View File

@@ -6,6 +6,7 @@ namespace OpenRa.Game.Graphics
class WorldRenderer
{
public readonly SpriteRenderer spriteRenderer;
public readonly LineRenderer lineRenderer;
public readonly World world;
public readonly Region region;
public readonly UiOverlay uiOverlay;
@@ -21,13 +22,15 @@ namespace OpenRa.Game.Graphics
world.game.viewport.AddRegion(region);
spriteRenderer = new SpriteRenderer(renderer, true);
lineRenderer = new LineRenderer(renderer);
uiOverlay = new UiOverlay(spriteRenderer, world.game);
this.world = world;
}
public void Draw()
{
var rect = new RectangleF(region.Location.ToPointF(), region.Size.ToSizeF());
var rect = new RectangleF((region.Position + world.game.viewport.Location).ToPointF(),
region.Size.ToSizeF());
foreach (Actor a in world.Actors)
{
@@ -46,7 +49,33 @@ namespace OpenRa.Game.Graphics
}
}
uiOverlay.Draw();
spriteRenderer.Flush();
var selectedUnit = world.game.controller.orderGenerator as Unit;
if (selectedUnit != null)
{
var center = selectedUnit.CenterLocation;
var size = selectedUnit.SelectedSize;
var xy = center - 0.5f * size;
var XY = center + 0.5f * size;
var Xy = new float2( XY.X, xy.Y );
var xY = new float2( xy.X, XY.Y );
lineRenderer.DrawLine(xy, xy + new float2(4, 0), Color.White, Color.White);
lineRenderer.DrawLine(xy, xy + new float2(0, 4), Color.White, Color.White);
lineRenderer.DrawLine(Xy, Xy + new float2(-4, 0), Color.White, Color.White);
lineRenderer.DrawLine(Xy, Xy + new float2(0, 4), Color.White, Color.White);
lineRenderer.DrawLine(xY, xY + new float2(4, 0), Color.White, Color.White);
lineRenderer.DrawLine(xY, xY + new float2(0, -4), Color.White, Color.White);
lineRenderer.DrawLine(XY, XY + new float2(-4, 0), Color.White, Color.White);
lineRenderer.DrawLine(XY, XY + new float2(0, -4), Color.White, Color.White);
}
lineRenderer.Flush();
}
}
}