Increase damage and HP by 100x
This commit is contained in:
@@ -50,7 +50,7 @@ OLDLST:
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TREX:
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Health:
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HP: 750
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HP: 75000
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Mobile:
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Speed: 34
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AutoTarget:
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@@ -58,7 +58,7 @@ TREX:
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TRIC:
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Health:
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HP: 700
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HP: 70000
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Mobile:
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Speed: 18
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AutoTarget:
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@@ -66,7 +66,7 @@ TRIC:
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STEG:
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Health:
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HP: 600
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HP: 60000
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Mobile:
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Speed: 32
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@@ -100,7 +100,7 @@ RMBO:
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BOAT:
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Health:
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HP: 1500
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HP: 150000
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AutoTarget:
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InitialStance: AttackAnything
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RejectsOrders:
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@@ -1,7 +1,7 @@
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BoatMissile:
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Warhead@Bonus: SpreadDamage
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Spread: 128
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Damage: 20
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Damage: 2000
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Versus:
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None: 50
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Wood: 100
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@@ -1,3 +1,3 @@
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Tiberium:
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Warhead@1Dam: SpreadDamage
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Damage: 6
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Damage: 600
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@@ -1,3 +1,3 @@
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Tiberium:
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Warhead@1Dam: SpreadDamage
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Damage: 4
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Damage: 400
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@@ -40,7 +40,7 @@ Player:
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^CivInfantry:
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Health:
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HP: 125
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HP: 12500
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^Bridge:
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DamageMultiplier@INVULNERABLE:
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@@ -1,3 +1,3 @@
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Tiberium:
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Warhead@1Dam: SpreadDamage
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Damage: 4
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Damage: 400
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@@ -78,16 +78,17 @@ RMBO:
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EnableStances: false
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InitialStance: ReturnFire
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Health:
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HP: 150
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HP: 15000
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RMBO.easy:
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Inherits: RMBO
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Health:
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HP: 300
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HP: 30000
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SelfHealing:
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Delay: 10
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HealIfBelow: 50
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DamageCooldown: 200
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Step: 500
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RenderSprites:
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Image: RMBO
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@@ -114,7 +114,7 @@ HQ:
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BOAT:
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Health:
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HP: 1500
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HP: 150000
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RevealsShroud:
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ValidStances: Ally, Neutral, Enemy
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Range: 4c0
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@@ -4,4 +4,4 @@ Napalm.IN:
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Image: BOMBLET
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Warhead@1Dam: SpreadDamage
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Spread: 1000
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Damage: 1500
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Damage: 150000
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@@ -161,7 +161,7 @@ airstrike.proxy:
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BOAT:
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Health:
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HP: 1500
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HP: 150000
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AutoTarget:
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InitialStance: AttackAnything
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RejectsOrders:
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@@ -4,4 +4,4 @@ Napalm.IN:
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Image: BOMBLET
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Warhead@1Dam: SpreadDamage
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Spread: 1000
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Damage: 1500
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Damage: 150000
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@@ -134,7 +134,7 @@ HQ:
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BOAT:
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Health:
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HP: 1500
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HP: 150000
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AutoTarget:
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InitialStance: AttackAnything
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RejectsOrders:
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@@ -178,11 +178,12 @@ PROCOUT.IN:
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RMBO.easy:
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Inherits: RMBO
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Health:
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HP: 300
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HP: 30000
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SelfHealing:
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Delay: 10
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HealIfBelow: 50
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DamageCooldown: 200
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Step: 500
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RenderSprites:
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Image: RMBO
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@@ -41,7 +41,7 @@ UNITCRATE:
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APC:
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Inherits@AUTOTARGET: ^AutoTargetAll
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Health:
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HP: 1000
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HP: 100000
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MustBeDestroyed:
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RequiredForShortGame: true
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-AttackMove:
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