Increase damage and HP by 100x

This commit is contained in:
Arular101
2017-11-28 16:39:32 +01:00
committed by abcdefg30
parent 917d6b7627
commit 2e681ba674
29 changed files with 132 additions and 126 deletions

View File

@@ -8,7 +8,7 @@
Shadow: true
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
Damage: 4000
Versus:
None: 25
Wood: 100
@@ -31,7 +31,7 @@
Projectile: Bullet
Speed: 853
Warhead@1Dam: SpreadDamage
Damage: 25
Damage: 2500
Versus:
None: 25
Wood: 75
@@ -74,7 +74,7 @@ ArtilleryShell:
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 150
Damage: 15000
Versus:
None: 100
Wood: 80
@@ -98,7 +98,7 @@ Grenade:
Image: BOMB
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 50
Damage: 5000
Versus:
None: 100
Wood: 50

View File

@@ -1,7 +1,7 @@
^DamagingExplosion:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
Damage: 4000
Versus:
None: 100
Wood: 100
@@ -29,7 +29,7 @@ FlametankExplode:
Inherits: ^DamagingExplosion
Warhead@1Dam: SpreadDamage
Spread: 1c0
Damage: 115
Damage: 11500
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosions: big_napalm
@@ -40,7 +40,7 @@ FlametankExplode:
HeliCrash:
Inherits: ^DamagingExplosion
Warhead@1Dam: SpreadDamage
Damage: 100
Damage: 10000
HeliExplode:
Warhead@1Dam: SpreadDamage
@@ -52,14 +52,14 @@ HeliExplode:
UnitExplode:
Inherits: ^DamagingExplosionHE
Warhead@1Dam: SpreadDamage
Damage: 50
Damage: 5000
Warhead@2Eff: CreateEffect
ImpactSounds: xplobig6.aud
UnitExplodeShip:
Inherits: ^DamagingExplosionHE
Warhead@1Dam: SpreadDamage
Damage: 50
Damage: 5000
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSounds: xplobig6.aud
@@ -74,7 +74,7 @@ GrenadierExplode:
Inherits: ^DamagingExplosionHE
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 10
Damage: 1000
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
ImpactSounds: xplosml2.aud
@@ -92,7 +92,7 @@ Napalm.Crate:
Inherits: ^DamagingExplosionHE
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 50
Damage: 5000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
Wood: 100
@@ -108,7 +108,7 @@ TiberiumExplosion:
Inherits: ^DamagingExplosionHE
Warhead@1Dam: SpreadDamage
Spread: 9
Damage: 10
Damage: 1000
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: chemball

View File

@@ -17,7 +17,7 @@
RangeLimit: 7c204
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 35
Damage: 3500
ValidTargets: Ground, Air
Versus:
None: 20
@@ -67,7 +67,7 @@ BikeRockets:
HorizontalRateOfTurn: 10
Speed: 213
Warhead@1Dam: SpreadDamage
Damage: 31
Damage: 3100
Versus:
None: 25
Wood: 75
@@ -86,7 +86,7 @@ OrcaAGMissiles:
Speed: 256
RangeLimit: 6c0
Warhead@1Dam: SpreadDamage
Damage: 28
Damage: 2800
ValidTargets: Ground
Versus:
None: 30
@@ -120,7 +120,7 @@ MammothMissiles:
RangeLimit: 6c0
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 45
Damage: 4500
Versus:
None: 50
Wood: 75
@@ -153,7 +153,7 @@ MammothMissiles:
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
Damage: 2500
ValidTargets: Ground
Versus:
None: 25
@@ -177,7 +177,7 @@ MammothMissiles:
Speed: 213
RangeLimit: 8c409
Warhead@1Dam: SpreadDamage
Damage: 60
Damage: 6000
Versus:
None: 25
Wood: 75
@@ -198,7 +198,7 @@ BoatMissile:
RangeLimit: 9c614
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 60
Damage: 6000
Versus:
None: 90
Wood: 75
@@ -227,7 +227,7 @@ TowerMissile:
RangeLimit: 8c409
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
Damage: 2500
ValidTargets: Ground
Versus:
None: 50
@@ -251,7 +251,7 @@ TowerAAMissile:
Inaccuracy: 0
Warhead@1Dam: SpreadDamage
Spread: 682
Damage: 35
Damage: 3500
ValidTargets: Air
Versus:
None: 100
@@ -278,7 +278,7 @@ Patriot:
Inaccuracy: 0
Warhead@1Dam: SpreadDamage
Spread: 682
Damage: 50
Damage: 5000
ValidTargets: Air
Versus:
Heavy: 75

View File

@@ -8,7 +8,7 @@
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 468
Damage: 40
Damage: 4000
ValidTargets: Ground, Water, Trees
InvalidTargets: Wall
Versus:
@@ -38,7 +38,7 @@ BigFlamer:
BurstDelays: 25
Warhead@1Dam: SpreadDamage
Spread: 400
Damage: 75
Damage: 7500
Versus:
Heavy: 25
Warhead@3Eff: CreateEffect
@@ -51,7 +51,7 @@ Chemspray:
InvalidTargets:
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 80
Damage: 8000
InvalidTargets:
Versus:
None: 70
@@ -75,7 +75,7 @@ Napalm:
Shadow: true
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 30
Damage: 3000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
Wood: 35
@@ -93,7 +93,7 @@ Laser:
ZOffset: 2047
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 360
Damage: 36000
Versus:
Wood: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath
@@ -109,7 +109,7 @@ Laser:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 180
Damage: 18000
Versus:
None: 90
Wood: 10
@@ -124,7 +124,7 @@ Horn:
Inherits: ^DinoWeapon
ReloadDelay: 20
Warhead@1Dam: SpreadDamage
Damage: 120
Damage: 12000
Teeth:
Inherits: ^DinoWeapon
@@ -133,7 +133,7 @@ Claw:
Inherits: ^DinoWeapon
ReloadDelay: 10
Warhead@1Dam: SpreadDamage
Damage: 60
Damage: 6000
Demolish:
Warhead@1Dam: SpreadDamage

View File

@@ -8,7 +8,7 @@ Sniper:
Speed: 5c682
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 100
Damage: 10000
ValidTargets: Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
@@ -20,7 +20,7 @@ Sniper:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 30
Damage: 3000
Versus:
None: 100
Wood: 50
@@ -46,7 +46,7 @@ Vulcan:
Report: gun5.aud
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 100
Damage: 10000
Versus:
Wood: 15
Light: 100
@@ -64,7 +64,7 @@ HeliAGGun:
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 20
Damage: 2000
Versus:
None: 100
Wood: 50
@@ -86,7 +86,7 @@ Pistol:
Range: 3c0
Report: gun18.aud
Warhead@1Dam: SpreadDamage
Damage: 1
Damage: 100
^LightMG:
Inherits: ^HeavyMG
@@ -96,7 +96,7 @@ Pistol:
Report: mgun2.aud
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
Damage: 1500
InvalidTargets: Wall
Versus:
None: 100
@@ -134,7 +134,7 @@ APCGun:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
Damage: 1500
Versus:
None: 50
Wood: 50
@@ -153,7 +153,7 @@ APCGun.AA:
Speed: 2c0
Blockable: false
Warhead@1Dam: SpreadDamage
Damage: 25
Damage: 2500
ValidTargets: Air
Versus:
Light: 100

View File

@@ -3,7 +3,7 @@ Atomic:
Report: nukemisl.aud
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 150
Damage: 15000
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Air, Trees
AffectsParent: True
@@ -19,7 +19,7 @@ Atomic:
VictimScanRadius: 0
Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512
Damage: 110
Damage: 11000
Falloff: 1000, 700, 500, 300, 150, 50, 0
Delay: 3
ValidTargets: Ground, Air
@@ -44,7 +44,7 @@ Atomic:
VictimScanRadius: 0
Warhead@7Dam_areanukeb: SpreadDamage
Spread: 3c768
Damage: 50
Damage: 5000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 6
ValidTargets: Ground, Air, Trees
@@ -65,7 +65,7 @@ Atomic:
Delay: 6
Warhead@10Dam_areanukec: SpreadDamage
Spread: 5c0
Damage: 20
Damage: 2000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 9
ValidTargets: Ground, Air, Trees
@@ -89,7 +89,7 @@ IonCannon:
ValidTargets: Ground, Air, Trees
Warhead@1Dam_impact: SpreadDamage
Range: 0, 1c1, 2c1, 2c512
Damage: 100
Damage: 10000
Falloff: 1000, 1000, 250, 100
ValidTargets: Ground, Air, Trees
AffectsParent: True