Increase damage and HP by 100x

This commit is contained in:
Arular101
2017-11-28 16:39:32 +01:00
committed by abcdefg30
parent 917d6b7627
commit 2e681ba674
29 changed files with 132 additions and 126 deletions

View File

@@ -8,7 +8,7 @@ Sniper:
Speed: 5c682
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 100
Damage: 10000
ValidTargets: Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
@@ -20,7 +20,7 @@ Sniper:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 30
Damage: 3000
Versus:
None: 100
Wood: 50
@@ -46,7 +46,7 @@ Vulcan:
Report: gun5.aud
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 100
Damage: 10000
Versus:
Wood: 15
Light: 100
@@ -64,7 +64,7 @@ HeliAGGun:
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 20
Damage: 2000
Versus:
None: 100
Wood: 50
@@ -86,7 +86,7 @@ Pistol:
Range: 3c0
Report: gun18.aud
Warhead@1Dam: SpreadDamage
Damage: 1
Damage: 100
^LightMG:
Inherits: ^HeavyMG
@@ -96,7 +96,7 @@ Pistol:
Report: mgun2.aud
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
Damage: 1500
InvalidTargets: Wall
Versus:
None: 100
@@ -134,7 +134,7 @@ APCGun:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
Damage: 1500
Versus:
None: 50
Wood: 50
@@ -153,7 +153,7 @@ APCGun.AA:
Speed: 2c0
Blockable: false
Warhead@1Dam: SpreadDamage
Damage: 25
Damage: 2500
ValidTargets: Air
Versus:
Light: 100