Fixed a bug with the NukeLaunch's Player palette

This commit is contained in:
Pavel Penev
2019-10-27 10:56:54 +02:00
committed by abcdefg30
parent 7261322e41
commit 2e7bd4de4b

View File

@@ -67,7 +67,7 @@ namespace OpenRA.Mods.Common.Effects
this.trailSequences = trailSequences;
this.trailPalette = trailPalette;
if (trailUsePlayerPalette)
trailPalette += firedBy.InternalName;
this.trailPalette += firedBy.InternalName;
this.trailInterval = trailInterval;
this.trailDelay = trailDelay;