Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits
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@@ -5,7 +5,6 @@ namespace OpenRa.GameRules
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{
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// Debug settings
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public readonly bool UnitDebug = false;
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public readonly bool BuildingDebug = false;
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public readonly bool PathDebug = false;
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public readonly bool PerfGraph = true;
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@@ -19,7 +18,6 @@ namespace OpenRa.GameRules
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public readonly int SheetSize = 512;
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// External game settings
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public readonly bool UseAftermath = false;
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public readonly string NetworkHost = "";
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public readonly int NetworkPort = 0;
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public readonly string Map = "scm12ea.ini";
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@@ -29,6 +27,7 @@ namespace OpenRa.GameRules
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public readonly string[] InitialMods = { "ra" };
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// Gameplay options
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// TODO: These need to die
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public readonly bool RepairRequiresConyard = true;
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public readonly bool PowerDownBuildings = true;
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}
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