Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits

This commit is contained in:
Paul Chote
2010-02-07 14:15:05 +13:00
parent 31881edade
commit 2e97f3d308
10 changed files with 66 additions and 56 deletions

View File

@@ -5,7 +5,6 @@ namespace OpenRa.GameRules
{
// Debug settings
public readonly bool UnitDebug = false;
public readonly bool BuildingDebug = false;
public readonly bool PathDebug = false;
public readonly bool PerfGraph = true;
@@ -19,7 +18,6 @@ namespace OpenRa.GameRules
public readonly int SheetSize = 512;
// External game settings
public readonly bool UseAftermath = false;
public readonly string NetworkHost = "";
public readonly int NetworkPort = 0;
public readonly string Map = "scm12ea.ini";
@@ -29,6 +27,7 @@ namespace OpenRa.GameRules
public readonly string[] InitialMods = { "ra" };
// Gameplay options
// TODO: These need to die
public readonly bool RepairRequiresConyard = true;
public readonly bool PowerDownBuildings = true;
}