Files
OpenRA/OpenRa.Game/GameRules/UserSettings.cs

35 lines
969 B
C#

namespace OpenRa.GameRules
{
public class UserSettings
{
// Debug settings
public readonly bool UnitDebug = false;
public readonly bool PathDebug = false;
public readonly bool PerfGraph = true;
// Window settings
public readonly int Width = 0;
public readonly int Height = 0;
public readonly bool Fullscreen = false;
// Internal game settings
public readonly int Timestep = 40;
public readonly int SheetSize = 512;
// External game settings
public readonly string NetworkHost = "";
public readonly int NetworkPort = 0;
public readonly string Map = "scm12ea.ini";
public readonly int Player = 1;
public readonly string Replay = "";
public readonly string PlayerName = "";
public readonly string[] InitialMods = { "ra" };
// Gameplay options
// TODO: These need to die
public readonly bool RepairRequiresConyard = true;
public readonly bool PowerDownBuildings = true;
}
}