Refactor resource harvesting logic.
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@@ -11,6 +11,7 @@
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Activities
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@@ -23,15 +24,27 @@ namespace OpenRA.Mods.Common.Activities
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readonly ResourceClaimLayer claimLayer;
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readonly ResourceLayer resLayer;
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readonly BodyOrientation body;
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readonly IMove move;
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readonly CPos targetCell;
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public HarvestResource(Actor self)
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public HarvestResource(Actor self, CPos targetcell)
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{
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harv = self.Trait<Harvester>();
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harvInfo = self.Info.TraitInfo<HarvesterInfo>();
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facing = self.Trait<IFacing>();
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body = self.Trait<BodyOrientation>();
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move = self.Trait<IMove>();
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claimLayer = self.World.WorldActor.Trait<ResourceClaimLayer>();
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resLayer = self.World.WorldActor.Trait<ResourceLayer>();
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this.targetCell = targetcell;
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}
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protected override void OnFirstRun(Actor self)
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{
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// We can safely assume the claim is successful, since this is only called in the
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// same actor-tick as the targetCell is selected. Therefore no other harvester
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// would have been able to claim.
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claimLayer.TryClaimCell(self, targetCell);
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}
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public override Activity Tick(Actor self)
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@@ -43,19 +56,22 @@ namespace OpenRA.Mods.Common.Activities
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return this;
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}
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if (IsCanceling)
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{
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claimLayer.RemoveClaim(self);
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if (IsCanceling || harv.IsFull)
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return NextActivity;
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// Move towards the target cell
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if (self.Location != targetCell)
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{
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foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
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n.MovingToResources(self, targetCell, new FindAndDeliverResources(self));
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self.SetTargetLine(Target.FromCell(self.World, targetCell), Color.Red, false);
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QueueChild(self, move.MoveTo(targetCell, 0), true);
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return this;
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}
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harv.LastHarvestedCell = self.Location;
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if (harv.IsFull)
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{
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claimLayer.RemoveClaim(self);
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if (!harv.CanHarvestCell(self, self.Location))
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return NextActivity;
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}
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// Turn to one of the harvestable facings
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if (harvInfo.HarvestFacings != 0)
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@@ -71,10 +87,7 @@ namespace OpenRA.Mods.Common.Activities
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var resource = resLayer.Harvest(self.Location);
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if (resource == null)
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{
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claimLayer.RemoveClaim(self);
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return NextActivity;
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}
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harv.AcceptResource(self, resource);
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@@ -84,5 +97,10 @@ namespace OpenRA.Mods.Common.Activities
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QueueChild(self, new Wait(harvInfo.BaleLoadDelay), true);
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return this;
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}
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protected override void OnLastRun(Actor self)
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{
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claimLayer.RemoveClaim(self);
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}
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}
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}
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