Make Queue Groups work with ClassicProductionQueue.
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committed by
reaperrr
parent
8e91a1ba89
commit
77b313611e
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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// Classic production queues are initialized at game start, and then never change.
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var queues = world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
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.Where(q => q.Info.Type == button.ProductionGroup)
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.Where(q => (q.Info.Group ?? q.Info.Type) == button.ProductionGroup)
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.ToArray();
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Action<bool> selectTab = reverse =>
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