Refactor resource harvesting logic.

This commit is contained in:
tovl
2019-04-06 01:08:06 +02:00
committed by reaperrr
parent 77b313611e
commit 2eaeb2097c
3 changed files with 48 additions and 40 deletions

View File

@@ -30,6 +30,7 @@ namespace OpenRA.Mods.Common.Activities
readonly Actor deliverActor; readonly Actor deliverActor;
CPos? orderLocation; CPos? orderLocation;
CPos? lastHarvestedCell;
bool hasDeliveredLoad; bool hasDeliveredLoad;
bool hasHarvestedCell; bool hasHarvestedCell;
bool hasWaited; bool hasWaited;
@@ -58,7 +59,7 @@ namespace OpenRA.Mods.Common.Activities
// the previous harvested cell for the initial search. // the previous harvested cell for the initial search.
if (orderLocation != null) if (orderLocation != null)
{ {
harv.LastHarvestedCell = orderLocation; lastHarvestedCell = orderLocation;
// If two "harvest" orders are issued consecutively, we deliver the load first if needed. // If two "harvest" orders are issued consecutively, we deliver the load first if needed.
// We have to make sure the actual "harvest" order is not skipped if a third order is queued, // We have to make sure the actual "harvest" order is not skipped if a third order is queued,
@@ -114,33 +115,35 @@ namespace OpenRA.Mods.Common.Activities
return this; return this;
} }
var closestHarvestableCell = ClosestHarvestablePos(self); hasWaited = false;
// If no resources are found near the current field, search near the refinery instead. // Scan for resources. If no resources are found near the current field, search near the refinery
// If that doesn't help, give up for now. // instead. If that doesn't help, give up for now.
var closestHarvestableCell = ClosestHarvestablePos(self);
if (!closestHarvestableCell.HasValue) if (!closestHarvestableCell.HasValue)
{ {
if (harv.LastHarvestedCell != null) if (lastHarvestedCell != null)
{ {
harv.LastHarvestedCell = null; // Forces search from backup position. lastHarvestedCell = null; // Forces search from backup position.
closestHarvestableCell = ClosestHarvestablePos(self); closestHarvestableCell = ClosestHarvestablePos(self);
harv.LastSearchFailed = !closestHarvestableCell.HasValue; harv.LastSearchFailed = !closestHarvestableCell.HasValue;
} }
else else
harv.LastSearchFailed = true; harv.LastSearchFailed = true;
} }
else
harv.LastSearchFailed = false;
if (harv.LastSearchFailed)
{
// If no harvestable position could be found and we are at the refinery, get out of the way // If no harvestable position could be found and we are at the refinery, get out of the way
// of the refinery entrance. // of the refinery entrance.
if (harv.LastSearchFailed)
{
var lastproc = harv.LastLinkedProc ?? harv.LinkedProc; var lastproc = harv.LastLinkedProc ?? harv.LinkedProc;
if (lastproc != null && !lastproc.Disposed) if (lastproc != null && !lastproc.Disposed)
{ {
var deliveryLoc = lastproc.Location + lastproc.Trait<IAcceptResources>().DeliveryOffset; var deliveryLoc = lastproc.Location + lastproc.Trait<IAcceptResources>().DeliveryOffset;
if (self.Location == deliveryLoc && harv.IsEmpty) if (self.Location == deliveryLoc && harv.IsEmpty)
{ {
// Get out of the way:
var unblockCell = deliveryLoc + harv.Info.UnblockCell; var unblockCell = deliveryLoc + harv.Info.UnblockCell;
var moveTo = mobile.NearestMoveableCell(unblockCell, 1, 5); var moveTo = mobile.NearestMoveableCell(unblockCell, 1, 5);
self.SetTargetLine(Target.FromCell(self.World, moveTo), Color.Green, false); self.SetTargetLine(Target.FromCell(self.World, moveTo), Color.Green, false);
@@ -151,21 +154,9 @@ namespace OpenRA.Mods.Common.Activities
return this; return this;
} }
// Attempt to claim the target cell // If we get here, our search for resources was successful. Commence harvesting.
if (!claimLayer.TryClaimCell(self, closestHarvestableCell.Value)) QueueChild(self, new HarvestResource(self, closestHarvestableCell.Value), true);
{ lastHarvestedCell = closestHarvestableCell.Value;
QueueChild(self, new Wait(25), true);
return this;
}
harv.LastSearchFailed = false;
foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
n.MovingToResources(self, closestHarvestableCell.Value, new FindAndDeliverResources(self));
self.SetTargetLine(Target.FromCell(self.World, closestHarvestableCell.Value), Color.Red, false);
QueueChild(self, mobile.MoveTo(closestHarvestableCell.Value, 1), true);
QueueChild(self, new HarvestResource(self));
hasHarvestedCell = true; hasHarvestedCell = true;
return this; return this;
} }
@@ -191,8 +182,8 @@ namespace OpenRA.Mods.Common.Activities
} }
// Determine where to search from and how far to search: // Determine where to search from and how far to search:
var searchFromLoc = harv.LastHarvestedCell ?? GetSearchFromLocation(self); var searchFromLoc = lastHarvestedCell ?? GetSearchFromLocation(self);
var searchRadius = harv.LastHarvestedCell.HasValue ? harvInfo.SearchFromOrderRadius : harvInfo.SearchFromProcRadius; var searchRadius = lastHarvestedCell.HasValue ? harvInfo.SearchFromOrderRadius : harvInfo.SearchFromProcRadius;
var searchRadiusSquared = searchRadius * searchRadius; var searchRadiusSquared = searchRadius * searchRadius;
// Find any harvestable resources: // Find any harvestable resources:

View File

@@ -11,6 +11,7 @@
using OpenRA.Activities; using OpenRA.Activities;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities namespace OpenRA.Mods.Common.Activities
@@ -23,15 +24,27 @@ namespace OpenRA.Mods.Common.Activities
readonly ResourceClaimLayer claimLayer; readonly ResourceClaimLayer claimLayer;
readonly ResourceLayer resLayer; readonly ResourceLayer resLayer;
readonly BodyOrientation body; readonly BodyOrientation body;
readonly IMove move;
readonly CPos targetCell;
public HarvestResource(Actor self) public HarvestResource(Actor self, CPos targetcell)
{ {
harv = self.Trait<Harvester>(); harv = self.Trait<Harvester>();
harvInfo = self.Info.TraitInfo<HarvesterInfo>(); harvInfo = self.Info.TraitInfo<HarvesterInfo>();
facing = self.Trait<IFacing>(); facing = self.Trait<IFacing>();
body = self.Trait<BodyOrientation>(); body = self.Trait<BodyOrientation>();
move = self.Trait<IMove>();
claimLayer = self.World.WorldActor.Trait<ResourceClaimLayer>(); claimLayer = self.World.WorldActor.Trait<ResourceClaimLayer>();
resLayer = self.World.WorldActor.Trait<ResourceLayer>(); resLayer = self.World.WorldActor.Trait<ResourceLayer>();
this.targetCell = targetcell;
}
protected override void OnFirstRun(Actor self)
{
// We can safely assume the claim is successful, since this is only called in the
// same actor-tick as the targetCell is selected. Therefore no other harvester
// would have been able to claim.
claimLayer.TryClaimCell(self, targetCell);
} }
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
@@ -43,19 +56,22 @@ namespace OpenRA.Mods.Common.Activities
return this; return this;
} }
if (IsCanceling) if (IsCanceling || harv.IsFull)
{
claimLayer.RemoveClaim(self);
return NextActivity; return NextActivity;
// Move towards the target cell
if (self.Location != targetCell)
{
foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
n.MovingToResources(self, targetCell, new FindAndDeliverResources(self));
self.SetTargetLine(Target.FromCell(self.World, targetCell), Color.Red, false);
QueueChild(self, move.MoveTo(targetCell, 0), true);
return this;
} }
harv.LastHarvestedCell = self.Location; if (!harv.CanHarvestCell(self, self.Location))
if (harv.IsFull)
{
claimLayer.RemoveClaim(self);
return NextActivity; return NextActivity;
}
// Turn to one of the harvestable facings // Turn to one of the harvestable facings
if (harvInfo.HarvestFacings != 0) if (harvInfo.HarvestFacings != 0)
@@ -71,10 +87,7 @@ namespace OpenRA.Mods.Common.Activities
var resource = resLayer.Harvest(self.Location); var resource = resLayer.Harvest(self.Location);
if (resource == null) if (resource == null)
{
claimLayer.RemoveClaim(self);
return NextActivity; return NextActivity;
}
harv.AcceptResource(self, resource); harv.AcceptResource(self, resource);
@@ -84,5 +97,10 @@ namespace OpenRA.Mods.Common.Activities
QueueChild(self, new Wait(harvInfo.BaleLoadDelay), true); QueueChild(self, new Wait(harvInfo.BaleLoadDelay), true);
return this; return this;
} }
protected override void OnLastRun(Actor self)
{
claimLayer.RemoveClaim(self);
}
} }
} }

View File

@@ -101,7 +101,6 @@ namespace OpenRA.Mods.Common.Traits
[Sync] public Actor LastLinkedProc = null; [Sync] public Actor LastLinkedProc = null;
[Sync] public Actor LinkedProc = null; [Sync] public Actor LinkedProc = null;
[Sync] int currentUnloadTicks; [Sync] int currentUnloadTicks;
public CPos? LastHarvestedCell = null;
[Sync] [Sync]
public int ContentValue public int ContentValue