Refactor resource harvesting logic.

This commit is contained in:
tovl
2019-04-06 01:08:06 +02:00
committed by reaperrr
parent 77b313611e
commit 2eaeb2097c
3 changed files with 48 additions and 40 deletions

View File

@@ -30,6 +30,7 @@ namespace OpenRA.Mods.Common.Activities
readonly Actor deliverActor;
CPos? orderLocation;
CPos? lastHarvestedCell;
bool hasDeliveredLoad;
bool hasHarvestedCell;
bool hasWaited;
@@ -58,7 +59,7 @@ namespace OpenRA.Mods.Common.Activities
// the previous harvested cell for the initial search.
if (orderLocation != null)
{
harv.LastHarvestedCell = orderLocation;
lastHarvestedCell = orderLocation;
// If two "harvest" orders are issued consecutively, we deliver the load first if needed.
// We have to make sure the actual "harvest" order is not skipped if a third order is queued,
@@ -114,33 +115,35 @@ namespace OpenRA.Mods.Common.Activities
return this;
}
var closestHarvestableCell = ClosestHarvestablePos(self);
hasWaited = false;
// If no resources are found near the current field, search near the refinery instead.
// If that doesn't help, give up for now.
// Scan for resources. If no resources are found near the current field, search near the refinery
// instead. If that doesn't help, give up for now.
var closestHarvestableCell = ClosestHarvestablePos(self);
if (!closestHarvestableCell.HasValue)
{
if (harv.LastHarvestedCell != null)
if (lastHarvestedCell != null)
{
harv.LastHarvestedCell = null; // Forces search from backup position.
lastHarvestedCell = null; // Forces search from backup position.
closestHarvestableCell = ClosestHarvestablePos(self);
harv.LastSearchFailed = !closestHarvestableCell.HasValue;
}
else
harv.LastSearchFailed = true;
}
else
harv.LastSearchFailed = false;
// If no harvestable position could be found and we are at the refinery, get out of the way
// of the refinery entrance.
if (harv.LastSearchFailed)
{
// If no harvestable position could be found and we are at the refinery, get out of the way
// of the refinery entrance.
var lastproc = harv.LastLinkedProc ?? harv.LinkedProc;
if (lastproc != null && !lastproc.Disposed)
{
var deliveryLoc = lastproc.Location + lastproc.Trait<IAcceptResources>().DeliveryOffset;
if (self.Location == deliveryLoc && harv.IsEmpty)
{
// Get out of the way:
var unblockCell = deliveryLoc + harv.Info.UnblockCell;
var moveTo = mobile.NearestMoveableCell(unblockCell, 1, 5);
self.SetTargetLine(Target.FromCell(self.World, moveTo), Color.Green, false);
@@ -151,21 +154,9 @@ namespace OpenRA.Mods.Common.Activities
return this;
}
// Attempt to claim the target cell
if (!claimLayer.TryClaimCell(self, closestHarvestableCell.Value))
{
QueueChild(self, new Wait(25), true);
return this;
}
harv.LastSearchFailed = false;
foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
n.MovingToResources(self, closestHarvestableCell.Value, new FindAndDeliverResources(self));
self.SetTargetLine(Target.FromCell(self.World, closestHarvestableCell.Value), Color.Red, false);
QueueChild(self, mobile.MoveTo(closestHarvestableCell.Value, 1), true);
QueueChild(self, new HarvestResource(self));
// If we get here, our search for resources was successful. Commence harvesting.
QueueChild(self, new HarvestResource(self, closestHarvestableCell.Value), true);
lastHarvestedCell = closestHarvestableCell.Value;
hasHarvestedCell = true;
return this;
}
@@ -191,8 +182,8 @@ namespace OpenRA.Mods.Common.Activities
}
// Determine where to search from and how far to search:
var searchFromLoc = harv.LastHarvestedCell ?? GetSearchFromLocation(self);
var searchRadius = harv.LastHarvestedCell.HasValue ? harvInfo.SearchFromOrderRadius : harvInfo.SearchFromProcRadius;
var searchFromLoc = lastHarvestedCell ?? GetSearchFromLocation(self);
var searchRadius = lastHarvestedCell.HasValue ? harvInfo.SearchFromOrderRadius : harvInfo.SearchFromProcRadius;
var searchRadiusSquared = searchRadius * searchRadius;
// Find any harvestable resources:

View File

@@ -11,6 +11,7 @@
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
@@ -23,15 +24,27 @@ namespace OpenRA.Mods.Common.Activities
readonly ResourceClaimLayer claimLayer;
readonly ResourceLayer resLayer;
readonly BodyOrientation body;
readonly IMove move;
readonly CPos targetCell;
public HarvestResource(Actor self)
public HarvestResource(Actor self, CPos targetcell)
{
harv = self.Trait<Harvester>();
harvInfo = self.Info.TraitInfo<HarvesterInfo>();
facing = self.Trait<IFacing>();
body = self.Trait<BodyOrientation>();
move = self.Trait<IMove>();
claimLayer = self.World.WorldActor.Trait<ResourceClaimLayer>();
resLayer = self.World.WorldActor.Trait<ResourceLayer>();
this.targetCell = targetcell;
}
protected override void OnFirstRun(Actor self)
{
// We can safely assume the claim is successful, since this is only called in the
// same actor-tick as the targetCell is selected. Therefore no other harvester
// would have been able to claim.
claimLayer.TryClaimCell(self, targetCell);
}
public override Activity Tick(Actor self)
@@ -43,19 +56,22 @@ namespace OpenRA.Mods.Common.Activities
return this;
}
if (IsCanceling)
{
claimLayer.RemoveClaim(self);
if (IsCanceling || harv.IsFull)
return NextActivity;
// Move towards the target cell
if (self.Location != targetCell)
{
foreach (var n in self.TraitsImplementing<INotifyHarvesterAction>())
n.MovingToResources(self, targetCell, new FindAndDeliverResources(self));
self.SetTargetLine(Target.FromCell(self.World, targetCell), Color.Red, false);
QueueChild(self, move.MoveTo(targetCell, 0), true);
return this;
}
harv.LastHarvestedCell = self.Location;
if (harv.IsFull)
{
claimLayer.RemoveClaim(self);
if (!harv.CanHarvestCell(self, self.Location))
return NextActivity;
}
// Turn to one of the harvestable facings
if (harvInfo.HarvestFacings != 0)
@@ -71,10 +87,7 @@ namespace OpenRA.Mods.Common.Activities
var resource = resLayer.Harvest(self.Location);
if (resource == null)
{
claimLayer.RemoveClaim(self);
return NextActivity;
}
harv.AcceptResource(self, resource);
@@ -84,5 +97,10 @@ namespace OpenRA.Mods.Common.Activities
QueueChild(self, new Wait(harvInfo.BaleLoadDelay), true);
return this;
}
protected override void OnLastRun(Actor self)
{
claimLayer.RemoveClaim(self);
}
}
}

View File

@@ -101,7 +101,6 @@ namespace OpenRA.Mods.Common.Traits
[Sync] public Actor LastLinkedProc = null;
[Sync] public Actor LinkedProc = null;
[Sync] int currentUnloadTicks;
public CPos? LastHarvestedCell = null;
[Sync]
public int ContentValue