Fix nits
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@@ -79,7 +79,7 @@ namespace OpenRA
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customTerrain = new ICustomTerrain[Map.MapSize, Map.MapSize];
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Timer.Time( "new Map: {0}" );
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TheaterInfo theaterInfo = Rules.Info["world"].Traits.WithInterface<TheaterInfo>().Where(t => t.Theater == Map.Theater).FirstOrDefault();
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var theaterInfo = Rules.Info["world"].Traits.WithInterface<TheaterInfo>().FirstOrDefault(t => t.Theater == Map.Theater);
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TileSet = new TileSet(theaterInfo.Tileset, theaterInfo.Templates, theaterInfo.Suffix);
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SpriteSheetBuilder.Initialize( Map );
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