fix bug in HackyAI debug

This commit is contained in:
Chris Forbes
2010-09-06 18:44:12 +12:00
parent 01fa0b357e
commit 2f2890596d

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Mods.RA
if (best != null)
{
Game.Debug("AI: Need more power, so {0} is best choice.".F(best));
Game.Debug("AI: Need more power, so {0} is best choice.".F(best.Name));
return best;
}
else