Fix #661 - map placed SAMs cannot attack

This commit is contained in:
Paul Chote
2011-03-25 18:54:53 +13:00
parent 8c18949861
commit 2f29e462a8

View File

@@ -54,7 +54,8 @@ namespace OpenRA.Mods.Cnc
State = PopupState.Closed;
init.self.Trait<RenderBuilding>()
.PlayCustomAnimRepeating(init.self, "closed-idle");
Turret.desiredFacing = null;
Turret.desiredFacing = null;
buildComplete = true;
}
}