Move Armament, Attack* and various other traits to Traits namespace

This commit is contained in:
reaperrr
2014-12-26 00:31:22 +01:00
parent 2054e41552
commit 2f67a88b93
41 changed files with 42 additions and 40 deletions

View File

@@ -9,10 +9,9 @@
#endregion
using OpenRA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Will AttackMove to a random location within MoveRadius when idle.",
"This conflicts with player orders and should only be added to animal creeps.")]