Move Armament, Attack* and various other traits to Traits namespace
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@@ -15,7 +15,7 @@ using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Overrides the default ToolTip when this actor is disguised (aids in deceiving enemy players).")]
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class DisguiseToolTipInfo : TooltipInfo, Requires<DisguiseInfo>
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