Pass WorldRenderer to AnimationWithOffset.OffsetFunc.

This commit is contained in:
Paul Chote
2013-03-31 19:56:11 +13:00
parent 7c21459b48
commit 2f80cd5f92
12 changed files with 16 additions and 16 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
: 0);
var offset = new float2(-32,-21);
anims.Add("lights", new AnimationWithOffset( lights, () => offset, () => !buildComplete )
anims.Add("lights", new AnimationWithOffset( lights, wr => offset, () => !buildComplete )
{ ZOffset = 24 });
}

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Render
var wake = new Animation(anim.Name);
wake.Play("left-wake");
Func<float2> offset = () => new float2(((anims["wake"].Animation.CurrentSequence.Name == "left-wake") ? 1 : -1),2);
Func<WorldRenderer, float2> offset = wr => new float2(((anims["wake"].Animation.CurrentSequence.Name == "left-wake") ? 1 : -1),2);
anims.Add( "wake", new AnimationWithOffset( wake, offset, () => false ) { ZOffset = -2 } );
}

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Cnc
var rs = self.Trait<RenderSimple>();
var roof = new Animation(rs.GetImage(self));
roof.PlayThen("fire-start", () => roof.PlayRepeating("fire-loop"));
rs.anims.Add( "fire", new AnimationWithOffset( roof, () => new float2(7,-15), null ) { ZOffset = 24 } );
rs.anims.Add( "fire", new AnimationWithOffset( roof, wr => new float2(7,-15), null ) { ZOffset = 24 } );
}
}
}