Remove the redundant "set to defend stance" functions

They never even worked properly
This commit is contained in:
abcdefg30
2016-04-08 17:38:41 +02:00
parent ec602f2090
commit 2f86f25418
2 changed files with 0 additions and 10 deletions

View File

@@ -226,11 +226,6 @@ ActivatePatrols = function()
GroupPatrol(PatrolA, PatrolAPath, DateTime.Seconds(7))
GroupPatrol(PatrolB, PatrolBPath, DateTime.Seconds(6))
end)
local units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(self) return self.Owner == soviets and self.HasProperty("AutoTarget") end)
Utils.Do(units, function(unit)
unit.Stance = "Defend"
end)
end
InitTriggers = function()

View File

@@ -386,11 +386,6 @@ SetupSoviets = function()
end
end)
end)
local units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(self) return self.Owner == soviets and self.HasProperty("AutoTarget") end)
Utils.Do(units, function(unit)
unit.Stance = "Defend"
end)
end)
end