Fix style errors
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@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Scripting
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var squad = new List<Actor>();
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var func = actionFunc.CopyReference() as LuaFunction;
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Action<Actor, Actor> productionHandler = (_, __) => { };
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Action<Actor, Actor> productionHandler = (a, b) => { };
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productionHandler = (factory, unit) =>
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{
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if (player != factory.Owner)
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.D2k.Activities
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{
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var insurance = targetClose.Owner.PlayerActor.TraitOrDefault<HarvesterInsurance>();
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if (insurance != null)
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self.World.AddFrameEndTask(__ => insurance.TryActivate());
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self.World.AddFrameEndTask(w => insurance.TryActivate());
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}
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});
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}
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@@ -19,6 +19,7 @@ using SDL2;
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namespace OpenRA.Platforms.Default
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{
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#pragma warning disable IDE1006 // Naming Styles
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[SuppressMessage("Microsoft.StyleCop.CSharp.NamingRules", "SA1300:ElementMustBeginWithUpperCaseLetter",
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Justification = "C-style naming is kept for consistency with the underlying native API.")]
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[SuppressMessage("Microsoft.StyleCop.CSharp.NamingRules", "SA1310:FieldNamesMustNotContainUnderscore",
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