Kill Controller
This commit is contained in:
@@ -29,7 +29,7 @@ namespace OpenRA.Orders
|
||||
public IEnumerable<Order> Order(World world, int2 xy, MouseInput mi)
|
||||
{
|
||||
if (mi.Button == MouseButton.Right)
|
||||
Game.controller.CancelInputMode();
|
||||
world.CancelInputMode();
|
||||
|
||||
return InnerOrder(world, xy, mi);
|
||||
}
|
||||
@@ -58,7 +58,7 @@ namespace OpenRA.Orders
|
||||
{
|
||||
var producing = Producer.traits.Get<Traits.ProductionQueue>().CurrentItem( Rules.Info[ Building ].Category );
|
||||
if (producing == null || producing.Item != Building || producing.RemainingTime != 0)
|
||||
Game.controller.CancelInputMode();
|
||||
world.CancelInputMode();
|
||||
}
|
||||
|
||||
public void RenderAfterWorld( World world ) {}
|
||||
|
||||
Reference in New Issue
Block a user