Kill Controller
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
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protected override void OnActivate()
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{
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Game.controller.orderGenerator =
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Game.world.OrderGenerator =
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new GenericSelectTargetWithBuilding<NukeSilo>(Owner.PlayerActor, "NuclearMissile", "nuke");
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}
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA
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silo.traits.Get<NukeSilo>().Attack(order.TargetLocation);
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Game.controller.CancelInputMode();
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self.World.CancelInputMode();
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FinishActivate();
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}
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}
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