Add EjectOnDeath for civilian transport vehicles

This commit is contained in:
teees
2016-01-27 14:14:13 +01:00
parent 55fd75edce
commit 3088230c29

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@@ -99,6 +99,7 @@ BUS:
PipCount: 5
UnloadVoice: Unload
LoadingUpgrades: notmobile
EjectOnDeath: true
PICK:
Inherits: ^CivilianVoxelVehicle
@@ -121,6 +122,7 @@ PICK:
PipCount: 5
UnloadVoice: Unload
LoadingUpgrades: notmobile
EjectOnDeath: true
CAR:
Inherits: ^CivilianVoxelVehicle
@@ -143,6 +145,7 @@ CAR:
PipCount: 5
UnloadVoice: Unload
LoadingUpgrades: notmobile
EjectOnDeath: true
WINI:
Inherits: ^CivilianVoxelVehicle
@@ -165,6 +168,7 @@ WINI:
PipCount: 5
UnloadVoice: Unload
LoadingUpgrades: notmobile
EjectOnDeath: true
LOCOMOTIVE:
Inherits: ^Train
@@ -175,6 +179,7 @@ LOCOMOTIVE:
Cargo:
MaxWeight: 2
PipCount: 2
EjectOnDeath: true
TRAINCAR:
Inherits: ^Train
@@ -185,6 +190,7 @@ TRAINCAR:
Cargo:
MaxWeight: 10
PipCount: 5
EjectOnDeath: true
CARGOCAR:
Inherits: ^Train
@@ -195,3 +201,4 @@ CARGOCAR:
Cargo:
MaxWeight: 10
PipCount: 5
EjectOnDeath: true