Merge pull request #11880 from Mailaender/sequence-sprites-inheritance-check

Fixed false positive on sequence sprite checks
This commit is contained in:
Paul Chote
2016-08-26 18:09:53 +01:00
committed by GitHub

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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine("Tileset: " + ts.Name);
var sc = new SpriteCache(modData.DefaultFileSystem, modData.SpriteLoaders, new SheetBuilder(SheetType.Indexed));
var nodes = MiniYaml.Merge(modData.Manifest.Sequences.Select(s => MiniYaml.FromStream(modData.DefaultFileSystem.Open(s), s)));
foreach (var n in nodes)
foreach (var n in nodes.Where(node => !node.Key.StartsWith("^")))
modData.SpriteSequenceLoader.ParseSequences(modData, ts, sc, n);
}