Load terrain from any SpriteSource.
This commit is contained in:
@@ -165,6 +165,7 @@
|
||||
<Compile Include="Surface.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="TileSetRenderer.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
|
||||
@@ -13,8 +13,9 @@ using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public class TileSetRenderer
|
||||
{
|
||||
@@ -22,34 +23,31 @@ namespace OpenRA.FileFormats
|
||||
Dictionary<ushort, List<byte[]>> templates;
|
||||
public Size TileSize;
|
||||
|
||||
List<byte[]> LoadTemplate(string filename, string[] exts, Cache<string, ISpriteFrame[]> r8cache, int[] frames)
|
||||
List<byte[]> LoadTemplate(string filename, string[] exts, Dictionary<string, ISpriteSource> sourceCache, int[] frames)
|
||||
{
|
||||
if (exts.Contains(".R8") && FileSystem.Exists(filename + ".R8"))
|
||||
ISpriteSource source;
|
||||
if (!sourceCache.ContainsKey(filename))
|
||||
{
|
||||
var data = new List<byte[]>();
|
||||
foreach (var f in frames)
|
||||
data.Add(f >= 0 ? r8cache[filename][f].Data : null);
|
||||
using (var s = FileSystem.OpenWithExts(filename, exts))
|
||||
source = SpriteSource.LoadSpriteSource(s, filename);
|
||||
|
||||
return data;
|
||||
if (source.CacheWhenLoadingTileset)
|
||||
sourceCache.Add(filename, source);
|
||||
}
|
||||
else
|
||||
source = sourceCache[filename];
|
||||
|
||||
if (frames != null)
|
||||
{
|
||||
var ret = new List<byte[]>();
|
||||
var srcFrames = source.Frames.ToArray();
|
||||
foreach (var i in frames)
|
||||
ret.Add(srcFrames[i].Data);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
using (var s = FileSystem.OpenWithExts(filename, exts))
|
||||
{
|
||||
var type = SpriteSource.DetectSpriteType(s);
|
||||
ISpriteSource source;
|
||||
switch (type)
|
||||
{
|
||||
case SpriteType.TmpTD:
|
||||
source = new TmpTDReader(s);
|
||||
break;
|
||||
case SpriteType.TmpRA:
|
||||
source = new TmpRAReader(s);
|
||||
break;
|
||||
default:
|
||||
throw new InvalidDataException(filename + " is not a valid terrain tile");
|
||||
}
|
||||
return source.Frames.Select(f => f.Data).ToList();
|
||||
}
|
||||
return source.Frames.Select(f => f.Data).ToList();
|
||||
}
|
||||
|
||||
public TileSetRenderer(TileSet tileset, Size tileSize)
|
||||
@@ -58,9 +56,9 @@ namespace OpenRA.FileFormats
|
||||
this.TileSize = tileSize;
|
||||
|
||||
templates = new Dictionary<ushort, List<byte[]>>();
|
||||
var r8cache = new Cache<string, ISpriteFrame[]>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")).Frames.ToArray());
|
||||
var sourceCache = new Dictionary<string, ISpriteSource>();
|
||||
foreach (var t in TileSet.Templates)
|
||||
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8cache, t.Value.Frames));
|
||||
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
|
||||
}
|
||||
|
||||
public Bitmap RenderTemplate(ushort id, Palette p)
|
||||
@@ -63,6 +63,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<R8Image> frames = new List<R8Image>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return true; } }
|
||||
|
||||
public readonly int ImageCount;
|
||||
public R8Reader(Stream stream)
|
||||
|
||||
@@ -88,6 +88,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
List<Frame> headers = new List<Frame>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
|
||||
public ShpD2Reader(Stream s)
|
||||
{
|
||||
|
||||
@@ -58,6 +58,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<ImageHeader> headers = new List<ImageHeader>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
public readonly Size Size;
|
||||
|
||||
int recurseDepth = 0;
|
||||
|
||||
@@ -46,6 +46,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<FrameHeader> frames = new List<FrameHeader>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
|
||||
public ShpTSReader(Stream stream)
|
||||
{
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace OpenRA.FileFormats
|
||||
public interface ISpriteSource
|
||||
{
|
||||
IEnumerable<ISpriteFrame> Frames { get; }
|
||||
bool CacheWhenLoadingTileset { get; }
|
||||
}
|
||||
|
||||
public enum SpriteType { Unknown, ShpTD, ShpTS, ShpD2, TmpTD, TmpRA, R8 }
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<TmpTile> tiles = new List<TmpTile>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
|
||||
public TmpRAReader(Stream s)
|
||||
{
|
||||
|
||||
@@ -38,6 +38,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<TmpTile> tiles = new List<TmpTile>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
|
||||
public TmpTDReader(Stream s)
|
||||
{
|
||||
|
||||
@@ -141,7 +141,6 @@
|
||||
<Compile Include="StreamExts.cs" />
|
||||
<Compile Include="FileFormats\WavLoader.cs" />
|
||||
<Compile Include="Graphics\R8Reader.cs" />
|
||||
<Compile Include="Graphics\TileSetRenderer.cs" />
|
||||
<Compile Include="Keycode.cs" />
|
||||
<Compile Include="Hotkey.cs" />
|
||||
<Compile Include="FileSystem\FileSystem.cs" />
|
||||
|
||||
@@ -23,38 +23,31 @@ namespace OpenRA.Graphics
|
||||
Dictionary<ushort, Sprite[]> templates;
|
||||
Sprite missingTile;
|
||||
|
||||
Sprite[] LoadTemplate(string filename, string[] exts, Cache<string, ISpriteFrame[]> r8Cache, int[] frames)
|
||||
Sprite[] LoadTemplate(string filename, string[] exts, Dictionary<string, ISpriteSource> sourceCache, int[] frames)
|
||||
{
|
||||
if (exts.Contains(".R8") && FileSystem.Exists(filename+".R8"))
|
||||
ISpriteSource source;
|
||||
if (!sourceCache.ContainsKey(filename))
|
||||
{
|
||||
return frames.Select(f =>
|
||||
{
|
||||
if (f < 0)
|
||||
return null;
|
||||
using (var s = FileSystem.OpenWithExts(filename, exts))
|
||||
source = SpriteSource.LoadSpriteSource(s, filename);
|
||||
|
||||
var image = r8Cache[filename][f];
|
||||
return sheetBuilder.Add(image.Data, new Size(image.Size.Width, image.Size.Height));
|
||||
}).ToArray();
|
||||
if (source.CacheWhenLoadingTileset)
|
||||
sourceCache.Add(filename, source);
|
||||
}
|
||||
else
|
||||
source = sourceCache[filename];
|
||||
|
||||
if (frames != null)
|
||||
{
|
||||
var ret = new List<Sprite>();
|
||||
var srcFrames = source.Frames.ToArray();
|
||||
foreach (var i in frames)
|
||||
ret.Add(sheetBuilder.Add(srcFrames[i]));
|
||||
|
||||
return ret.ToArray();
|
||||
}
|
||||
|
||||
using (var s = FileSystem.OpenWithExts(filename, exts))
|
||||
{
|
||||
var type = SpriteSource.DetectSpriteType(s);
|
||||
ISpriteSource source;
|
||||
switch (type)
|
||||
{
|
||||
case SpriteType.TmpTD:
|
||||
source = new TmpTDReader(s);
|
||||
break;
|
||||
case SpriteType.TmpRA:
|
||||
source = new TmpRAReader(s);
|
||||
break;
|
||||
default:
|
||||
throw new InvalidDataException(filename + " is not a valid terrain tile");
|
||||
}
|
||||
|
||||
return source.Frames.Select(f => sheetBuilder.Add(f)).ToArray();
|
||||
}
|
||||
return source.Frames.Select(f => sheetBuilder.Add(f)).ToArray();
|
||||
}
|
||||
|
||||
public Theater(TileSet tileset)
|
||||
@@ -69,11 +62,11 @@ namespace OpenRA.Graphics
|
||||
return new Sheet(new Size(tileset.SheetSize, tileset.SheetSize));
|
||||
};
|
||||
|
||||
var r8Cache = new Cache<string, ISpriteFrame[]>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")).Frames.ToArray());
|
||||
var sourceCache = new Dictionary<string, ISpriteSource>();
|
||||
templates = new Dictionary<ushort, Sprite[]>();
|
||||
sheetBuilder = new SheetBuilder(SheetType.Indexed, allocate);
|
||||
foreach (var t in tileset.Templates)
|
||||
templates.Add(t.Value.Id, LoadTemplate(t.Value.Image, tileset.Extensions, r8Cache, t.Value.Frames));
|
||||
templates.Add(t.Value.Id, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
|
||||
|
||||
// 1x1px transparent tile
|
||||
missingTile = sheetBuilder.Add(new byte[1], new Size(1, 1));
|
||||
|
||||
Reference in New Issue
Block a user