Load terrain from any SpriteSource.

This commit is contained in:
Paul Chote
2013-11-30 17:09:05 +13:00
parent bfd50b97e2
commit 314f819940
11 changed files with 54 additions and 56 deletions

View File

@@ -26,6 +26,7 @@ namespace OpenRA.FileFormats
public interface ISpriteSource
{
IEnumerable<ISpriteFrame> Frames { get; }
bool CacheWhenLoadingTileset { get; }
}
public enum SpriteType { Unknown, ShpTD, ShpTS, ShpD2, TmpTD, TmpRA, R8 }