Load terrain from any SpriteSource.
This commit is contained in:
@@ -19,6 +19,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly List<TmpTile> tiles = new List<TmpTile>();
|
||||
public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
|
||||
public bool CacheWhenLoadingTileset { get { return false; } }
|
||||
|
||||
public TmpRAReader(Stream s)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user