Load terrain from any SpriteSource.
This commit is contained in:
@@ -165,6 +165,7 @@
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<Compile Include="Surface.cs">
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<Compile Include="Surface.cs">
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<SubType>Component</SubType>
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<SubType>Component</SubType>
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</Compile>
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</Compile>
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<Compile Include="TileSetRenderer.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -13,8 +13,9 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.Drawing.Imaging;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.FileFormats;
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namespace OpenRA.FileFormats
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namespace OpenRA.Editor
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{
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{
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public class TileSetRenderer
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public class TileSetRenderer
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{
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{
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@@ -22,34 +23,31 @@ namespace OpenRA.FileFormats
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Dictionary<ushort, List<byte[]>> templates;
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Dictionary<ushort, List<byte[]>> templates;
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public Size TileSize;
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public Size TileSize;
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List<byte[]> LoadTemplate(string filename, string[] exts, Cache<string, ISpriteFrame[]> r8cache, int[] frames)
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List<byte[]> LoadTemplate(string filename, string[] exts, Dictionary<string, ISpriteSource> sourceCache, int[] frames)
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{
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{
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if (exts.Contains(".R8") && FileSystem.Exists(filename + ".R8"))
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ISpriteSource source;
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if (!sourceCache.ContainsKey(filename))
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{
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{
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var data = new List<byte[]>();
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using (var s = FileSystem.OpenWithExts(filename, exts))
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foreach (var f in frames)
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source = SpriteSource.LoadSpriteSource(s, filename);
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data.Add(f >= 0 ? r8cache[filename][f].Data : null);
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return data;
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if (source.CacheWhenLoadingTileset)
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sourceCache.Add(filename, source);
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}
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else
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source = sourceCache[filename];
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if (frames != null)
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{
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var ret = new List<byte[]>();
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var srcFrames = source.Frames.ToArray();
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foreach (var i in frames)
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ret.Add(srcFrames[i].Data);
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return ret;
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}
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}
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using (var s = FileSystem.OpenWithExts(filename, exts))
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return source.Frames.Select(f => f.Data).ToList();
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{
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var type = SpriteSource.DetectSpriteType(s);
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ISpriteSource source;
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switch (type)
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{
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case SpriteType.TmpTD:
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source = new TmpTDReader(s);
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break;
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case SpriteType.TmpRA:
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source = new TmpRAReader(s);
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break;
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default:
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throw new InvalidDataException(filename + " is not a valid terrain tile");
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}
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return source.Frames.Select(f => f.Data).ToList();
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}
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}
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}
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public TileSetRenderer(TileSet tileset, Size tileSize)
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public TileSetRenderer(TileSet tileset, Size tileSize)
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@@ -58,9 +56,9 @@ namespace OpenRA.FileFormats
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this.TileSize = tileSize;
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this.TileSize = tileSize;
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templates = new Dictionary<ushort, List<byte[]>>();
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templates = new Dictionary<ushort, List<byte[]>>();
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var r8cache = new Cache<string, ISpriteFrame[]>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")).Frames.ToArray());
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var sourceCache = new Dictionary<string, ISpriteSource>();
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foreach (var t in TileSet.Templates)
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foreach (var t in TileSet.Templates)
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templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8cache, t.Value.Frames));
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templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
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}
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}
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public Bitmap RenderTemplate(ushort id, Palette p)
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public Bitmap RenderTemplate(ushort id, Palette p)
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@@ -63,6 +63,7 @@ namespace OpenRA.FileFormats
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{
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{
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readonly List<R8Image> frames = new List<R8Image>();
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readonly List<R8Image> frames = new List<R8Image>();
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public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return true; } }
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public readonly int ImageCount;
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public readonly int ImageCount;
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public R8Reader(Stream stream)
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public R8Reader(Stream stream)
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@@ -88,6 +88,7 @@ namespace OpenRA.FileFormats
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{
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{
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List<Frame> headers = new List<Frame>();
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List<Frame> headers = new List<Frame>();
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public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public ShpD2Reader(Stream s)
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public ShpD2Reader(Stream s)
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{
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{
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@@ -58,6 +58,7 @@ namespace OpenRA.FileFormats
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{
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{
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readonly List<ImageHeader> headers = new List<ImageHeader>();
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readonly List<ImageHeader> headers = new List<ImageHeader>();
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public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public readonly Size Size;
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public readonly Size Size;
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int recurseDepth = 0;
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int recurseDepth = 0;
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@@ -46,6 +46,7 @@ namespace OpenRA.FileFormats
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{
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{
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readonly List<FrameHeader> frames = new List<FrameHeader>();
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readonly List<FrameHeader> frames = new List<FrameHeader>();
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public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return frames.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public ShpTSReader(Stream stream)
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public ShpTSReader(Stream stream)
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{
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{
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@@ -26,6 +26,7 @@ namespace OpenRA.FileFormats
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public interface ISpriteSource
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public interface ISpriteSource
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{
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{
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IEnumerable<ISpriteFrame> Frames { get; }
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IEnumerable<ISpriteFrame> Frames { get; }
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bool CacheWhenLoadingTileset { get; }
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}
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}
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public enum SpriteType { Unknown, ShpTD, ShpTS, ShpD2, TmpTD, TmpRA, R8 }
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public enum SpriteType { Unknown, ShpTD, ShpTS, ShpD2, TmpTD, TmpRA, R8 }
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@@ -19,6 +19,7 @@ namespace OpenRA.FileFormats
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{
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{
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readonly List<TmpTile> tiles = new List<TmpTile>();
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readonly List<TmpTile> tiles = new List<TmpTile>();
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public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public TmpRAReader(Stream s)
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public TmpRAReader(Stream s)
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{
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{
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@@ -38,6 +38,7 @@ namespace OpenRA.FileFormats
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{
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{
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readonly List<TmpTile> tiles = new List<TmpTile>();
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readonly List<TmpTile> tiles = new List<TmpTile>();
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public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
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public IEnumerable<ISpriteFrame> Frames { get { return tiles.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public TmpTDReader(Stream s)
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public TmpTDReader(Stream s)
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{
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{
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@@ -141,7 +141,6 @@
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<Compile Include="StreamExts.cs" />
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<Compile Include="StreamExts.cs" />
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<Compile Include="FileFormats\WavLoader.cs" />
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<Compile Include="FileFormats\WavLoader.cs" />
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<Compile Include="Graphics\R8Reader.cs" />
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<Compile Include="Graphics\R8Reader.cs" />
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<Compile Include="Graphics\TileSetRenderer.cs" />
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<Compile Include="Keycode.cs" />
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<Compile Include="Keycode.cs" />
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<Compile Include="Hotkey.cs" />
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<Compile Include="Hotkey.cs" />
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<Compile Include="FileSystem\FileSystem.cs" />
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<Compile Include="FileSystem\FileSystem.cs" />
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@@ -23,38 +23,31 @@ namespace OpenRA.Graphics
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Dictionary<ushort, Sprite[]> templates;
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Dictionary<ushort, Sprite[]> templates;
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Sprite missingTile;
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Sprite missingTile;
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Sprite[] LoadTemplate(string filename, string[] exts, Cache<string, ISpriteFrame[]> r8Cache, int[] frames)
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Sprite[] LoadTemplate(string filename, string[] exts, Dictionary<string, ISpriteSource> sourceCache, int[] frames)
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{
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{
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if (exts.Contains(".R8") && FileSystem.Exists(filename+".R8"))
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ISpriteSource source;
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if (!sourceCache.ContainsKey(filename))
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{
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{
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return frames.Select(f =>
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using (var s = FileSystem.OpenWithExts(filename, exts))
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{
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source = SpriteSource.LoadSpriteSource(s, filename);
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if (f < 0)
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return null;
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var image = r8Cache[filename][f];
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if (source.CacheWhenLoadingTileset)
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return sheetBuilder.Add(image.Data, new Size(image.Size.Width, image.Size.Height));
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sourceCache.Add(filename, source);
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}).ToArray();
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}
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else
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source = sourceCache[filename];
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if (frames != null)
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{
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var ret = new List<Sprite>();
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var srcFrames = source.Frames.ToArray();
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foreach (var i in frames)
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ret.Add(sheetBuilder.Add(srcFrames[i]));
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return ret.ToArray();
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}
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}
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using (var s = FileSystem.OpenWithExts(filename, exts))
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return source.Frames.Select(f => sheetBuilder.Add(f)).ToArray();
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{
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var type = SpriteSource.DetectSpriteType(s);
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ISpriteSource source;
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switch (type)
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{
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case SpriteType.TmpTD:
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source = new TmpTDReader(s);
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break;
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case SpriteType.TmpRA:
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source = new TmpRAReader(s);
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break;
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default:
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throw new InvalidDataException(filename + " is not a valid terrain tile");
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}
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return source.Frames.Select(f => sheetBuilder.Add(f)).ToArray();
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}
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}
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}
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public Theater(TileSet tileset)
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public Theater(TileSet tileset)
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@@ -69,11 +62,11 @@ namespace OpenRA.Graphics
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return new Sheet(new Size(tileset.SheetSize, tileset.SheetSize));
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return new Sheet(new Size(tileset.SheetSize, tileset.SheetSize));
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};
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};
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var r8Cache = new Cache<string, ISpriteFrame[]>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")).Frames.ToArray());
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var sourceCache = new Dictionary<string, ISpriteSource>();
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templates = new Dictionary<ushort, Sprite[]>();
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templates = new Dictionary<ushort, Sprite[]>();
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sheetBuilder = new SheetBuilder(SheetType.Indexed, allocate);
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sheetBuilder = new SheetBuilder(SheetType.Indexed, allocate);
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foreach (var t in tileset.Templates)
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foreach (var t in tileset.Templates)
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templates.Add(t.Value.Id, LoadTemplate(t.Value.Image, tileset.Extensions, r8Cache, t.Value.Frames));
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templates.Add(t.Value.Id, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
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// 1x1px transparent tile
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// 1x1px transparent tile
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missingTile = sheetBuilder.Add(new byte[1], new Size(1, 1));
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missingTile = sheetBuilder.Add(new byte[1], new Size(1, 1));
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