Fix e4, e5 firing offsets.

This commit is contained in:
Paul Chote
2011-06-26 01:36:54 +12:00
parent 98f4db750b
commit 31cb1c017f
2 changed files with 3 additions and 3 deletions

View File

@@ -109,8 +109,8 @@
Buildable: Buildable:
Queue: Infantry Queue: Infantry
TakeCover: TakeCover:
BarrelOffset: 0,-2,0,4
RenderInfantryProne: RenderInfantryProne:
AttackMove: AttackMove:
Passenger: Passenger:
CargoType: Infantry CargoType: Infantry

View File

@@ -91,7 +91,7 @@ E4:
HP: 90 HP: 90
AttackFrontal: AttackFrontal:
PrimaryWeapon: Flamethrower PrimaryWeapon: Flamethrower
PrimaryOffset: 0,0,0,-5 PrimaryOffset: 0,-2,2,-4
FireDelay: 3 FireDelay: 3
WithMuzzleFlash: WithMuzzleFlash:
RenderInfantryProne: RenderInfantryProne:
@@ -117,7 +117,7 @@ E5:
HP: 90 HP: 90
AttackFrontal: AttackFrontal:
PrimaryWeapon: Chemspray PrimaryWeapon: Chemspray
PrimaryOffset: 0,0,0,-5 PrimaryOffset: 0,-2,2,-9
FireDelay: 3 FireDelay: 3
WithMuzzleFlash: WithMuzzleFlash:
-PoisonedByTiberium: -PoisonedByTiberium: