Merge pull request #11565 from Mailaender/withtextdecoration
Added WithTextDecoration
This commit is contained in:
@@ -439,6 +439,7 @@
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<Compile Include="Traits\Render\WithDamageOverlay.cs" />
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<Compile Include="Traits\Render\WithDeathAnimation.cs" />
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<Compile Include="Traits\Render\WithDecoration.cs" />
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<Compile Include="Traits\Render\WithTextDecoration.cs" />
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<Compile Include="Traits\Render\WithDockingAnimation.cs" />
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<Compile Include="Traits\Render\WithDockedOverlay.cs" />
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<Compile Include="Traits\Render\WithHarvestAnimation.cs" />
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@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public readonly int ZOffset = 1;
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[Desc("Player stances who can view the decoration.")]
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public readonly Stance Stances = Stance.Ally;
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public readonly Stance ValidStances = Stance.Ally;
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[Desc("Should this be visible only when selected?")]
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public readonly bool RequiresSelection = false;
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@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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if (self.World.RenderPlayer != null)
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{
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var stance = self.Owner.Stances[self.World.RenderPlayer];
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if (!Info.Stances.HasStance(stance))
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if (!Info.ValidStances.HasStance(stance))
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return Enumerable.Empty<IRenderable>();
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}
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133
OpenRA.Mods.Common/Traits/Render/WithTextDecoration.cs
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133
OpenRA.Mods.Common/Traits/Render/WithTextDecoration.cs
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@@ -0,0 +1,133 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Displays a text overlay relative to the selection box.")]
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public class WithTextDecorationInfo : UpgradableTraitInfo
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{
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[FieldLoader.Require] [Translate] public readonly string Text = null;
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public readonly string Font = "TinyBold";
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[Desc("Display in this color when not using the player color.")]
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public readonly Color Color = Color.White;
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[Desc("Use the player color of the current owner.")]
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public readonly bool UsePlayerColor = false;
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[Desc("Point in the actor's selection box used as reference for offsetting the decoration image. " +
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"Possible values are combinations of Center, Top, Bottom, Left, Right.")]
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public readonly ReferencePoints ReferencePoint = ReferencePoints.Top | ReferencePoints.Left;
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[Desc("The Z offset to apply when rendering this decoration.")]
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public readonly int ZOffset = 1;
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[Desc("Player stances who can view the decoration.")]
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public readonly Stance ValidStances = Stance.Ally;
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[Desc("Should this be visible only when selected?")]
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public readonly bool RequiresSelection = false;
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public override object Create(ActorInitializer init) { return new WithTextDecoration(init.Self, this); }
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}
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public class WithTextDecoration : UpgradableTrait<WithTextDecorationInfo>, IRender, IPostRenderSelection, INotifyCapture
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{
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readonly Actor self;
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readonly SpriteFont font;
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Color color;
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public WithTextDecoration(Actor self, WithTextDecorationInfo info)
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: base(info)
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{
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this.self = self;
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if (!Game.Renderer.Fonts.TryGetValue(info.Font, out font))
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throw new YamlException("Could not find font '{0}'".F(info.Font));
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color = Info.UsePlayerColor ? self.Owner.Color.RGB : Info.Color;
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}
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public virtual bool ShouldRender(Actor self) { return true; }
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public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
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{
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return !Info.RequiresSelection ? RenderInner(self, wr) : Enumerable.Empty<IRenderable>();
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}
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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return Info.RequiresSelection ? RenderInner(self, wr) : Enumerable.Empty<IRenderable>();
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}
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IEnumerable<IRenderable> RenderInner(Actor self, WorldRenderer wr)
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{
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if (IsTraitDisabled || self.IsDead || !self.IsInWorld)
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return Enumerable.Empty<IRenderable>();
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if (self.World.RenderPlayer != null)
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{
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var stance = self.Owner.Stances[self.World.RenderPlayer];
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if (!Info.ValidStances.HasStance(stance))
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return Enumerable.Empty<IRenderable>();
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}
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if (!ShouldRender(self) || self.World.FogObscures(self))
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return Enumerable.Empty<IRenderable>();
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var bounds = self.VisualBounds;
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var halfSize = font.Measure(Info.Text) / 2;
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var boundsOffset = new int2(bounds.Left + bounds.Right, bounds.Top + bounds.Bottom) / 2;
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var sizeOffset = new int2();
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if (Info.ReferencePoint.HasFlag(ReferencePoints.Top))
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{
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boundsOffset -= new int2(0, bounds.Height / 2);
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sizeOffset += new int2(0, halfSize.Y);
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}
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else if (Info.ReferencePoint.HasFlag(ReferencePoints.Bottom))
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{
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boundsOffset += new int2(0, bounds.Height / 2);
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sizeOffset -= new int2(0, halfSize.Y);
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}
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if (Info.ReferencePoint.HasFlag(ReferencePoints.Left))
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{
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boundsOffset -= new int2(bounds.Width / 2, 0);
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sizeOffset += new int2(halfSize.X, 0);
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}
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else if (Info.ReferencePoint.HasFlag(ReferencePoints.Right))
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{
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boundsOffset += new int2(bounds.Width / 2, 0);
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sizeOffset -= new int2(halfSize.X, 0);
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}
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var screenPos = wr.ScreenPxPosition(self.CenterPosition) + boundsOffset + sizeOffset;
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return new IRenderable[] { new TextRenderable(font, wr.ProjectedPosition(screenPos), Info.ZOffset, color, Info.Text) };
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}
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void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
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{
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if (Info.UsePlayerColor)
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color = newOwner.Color.RGB;
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}
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}
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}
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@@ -212,6 +212,16 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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if (engineVersion < 20160703)
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{
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if (node.Key.StartsWith("WithDecoration") || node.Key.StartsWith("WithRankDecoration") || node.Key.StartsWith("WithDecorationCarryable"))
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{
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var stancesNode = node.Value.Nodes.FirstOrDefault(n => n.Key == "Stances");
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if (stancesNode != null)
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stancesNode.Key = "ValidStances";
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}
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}
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UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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Binary file not shown.
@@ -97,10 +97,9 @@ construction_yard:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Text: PRIMARY
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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@@ -212,10 +211,9 @@ barracks:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Text: PRIMARY
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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@@ -394,10 +392,9 @@ light_factory:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Text: PRIMARY
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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@@ -476,10 +473,9 @@ heavy_factory:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Text: PRIMARY
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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@@ -593,10 +589,9 @@ starport:
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Power:
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Amount: -150
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ProvidesPrerequisite@buildingname:
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Text: PRIMARY
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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@@ -126,8 +126,6 @@ pips:
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Length: 10
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pickup-indicator: DATA.R8
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Start: 112
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tag-primary: primary.shp
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Offset: 0, 2
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pip-empty: DATA.R8
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Start: 15
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pip-green: DATA.R8
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@@ -109,12 +109,11 @@ GAPILE:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 88, 56, 0, -8
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -171,12 +170,11 @@ GAWEAP:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 154, 100, -2, -12
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -224,12 +222,11 @@ GAHPAD:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 88, 66, 0, -5
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -118,12 +118,11 @@ NAHAND:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 116, 78, 3, -8
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -176,12 +175,11 @@ NAWEAP:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 149, 116, -3, -20
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -229,12 +227,11 @@ NAHPAD:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 78, 54, 0, -8
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WithDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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Palette: pips
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ReferencePoint: Center
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Text: PRIMARY
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ReferencePoint: Top
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Color: E0D048
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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@@ -90,9 +90,6 @@ pips:
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groups: pipsra #TODO: backfall to RA asset
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Start: 8
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Length: 10
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tag-primary: pipsra #TODO: backfall to RA asset
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Start: 2
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Offset: 0, 2
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pip-empty: pips2
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pip-green: pips2
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Start: 1
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