Merge pull request #4852 from pchote/timer-fixup
Overhaul ingame timer displays.
This commit is contained in:
@@ -73,7 +73,8 @@ namespace OpenRA
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public static int RenderFrame = 0;
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public static int NetFrameNumber { get { return orderManager.NetFrameNumber; } }
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public static int LocalTick { get { return orderManager.LocalFrameNumber; } }
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public const int NetTickScale = 3; // 120ms net tick for 40ms local tick
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public const int NetTickScale = 3; // 120ms net tick for 40ms local tick
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public const int Timestep = 40;
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public static event Action<OrderManager> ConnectionStateChanged = _ => { };
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static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
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@@ -224,6 +225,7 @@ namespace OpenRA
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var map = modData.PrepareMap(mapUID);
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orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
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orderManager.world.Timestep = Timestep;
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worldRenderer = new WorldRenderer(orderManager.world);
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orderManager.world.LoadComplete(worldRenderer);
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@@ -200,7 +200,6 @@
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<Compile Include="Widgets\ShpImageWidget.cs" />
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<Compile Include="Widgets\SliderWidget.cs" />
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<Compile Include="Widgets\TextFieldWidget.cs" />
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\VqaPlayerWidget.cs" />
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<Compile Include="Widgets\Widget.cs" />
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<Compile Include="Widgets\WidgetLoader.cs" />
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -37,8 +37,8 @@ namespace OpenRA
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if (filename.ToLowerInvariant().EndsWith("wav"))
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return LoadWave(new WavLoader(FileSystem.Open(filename)));
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else
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return LoadSoundRaw(AudLoader.LoadSound(FileSystem.Open(filename)));
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return LoadSoundRaw(AudLoader.LoadSound(FileSystem.Open(filename)));
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}
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static ISoundSource LoadWave(WavLoader wave)
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@@ -55,12 +55,12 @@ namespace OpenRA
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{
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engine = Game.Settings.Server.Dedicated ? "Null" : engine;
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switch (engine)
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{ /* TODO: if someone cares about pluggable crap here, ship this out */
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{
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case "AL": return new OpenAlSoundEngine();
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case "Null": return new NullSoundEngine();
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default:
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throw new InvalidOperationException("Unsupported sound engine: {0}".F (engine));
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throw new InvalidOperationException("Unsupported sound engine: {0}".F(engine));
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}
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}
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@@ -79,23 +79,26 @@ namespace OpenRA
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public static SoundDevice[] AvailableDevices()
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{
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var defaultDevices = new []
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var defaultDevices = new[]
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{
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new SoundDevice("AL", null, "Default Output"),
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new SoundDevice("Null", null, "Output Disabled")
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};
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var alDevices = OpenAlSoundEngine.AvailableDevices()
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var devices = OpenAlSoundEngine.AvailableDevices()
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.Select(d => new SoundDevice("AL", d, d));
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return defaultDevices.Concat(alDevices).ToArray();
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return defaultDevices.Concat(devices).ToArray();
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}
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public static void SetListenerPosition(WPos position) { soundEngine.SetListenerPosition(position); }
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public static void SetListenerPosition(WPos position)
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{
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soundEngine.SetListenerPosition(position);
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}
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static ISound Play(Player player, string name, bool headRelative, WPos pos, float volumeModifier)
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{
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if (String.IsNullOrEmpty(name))
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if (string.IsNullOrEmpty(name))
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return null;
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if (player != null && player != player.World.LocalPlayer)
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return null;
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@@ -142,11 +145,11 @@ namespace OpenRA
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if (MusicPlaying && !music.Playing)
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{
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StopMusic();
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OnMusicComplete();
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onMusicComplete();
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}
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}
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static Action OnMusicComplete;
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static Action onMusicComplete;
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public static bool MusicPlaying { get; private set; }
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public static MusicInfo CurrentMusic { get { return currentMusic; } }
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@@ -160,7 +163,7 @@ namespace OpenRA
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if (m == null || !m.Exists)
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return;
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OnMusicComplete = then;
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onMusicComplete = then;
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if (m == currentMusic && music != null)
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{
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@@ -168,6 +171,7 @@ namespace OpenRA
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MusicPlaying = true;
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return;
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}
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StopMusic();
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var sound = sounds[m.Filename];
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@@ -183,6 +187,7 @@ namespace OpenRA
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{
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if (music == null)
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return;
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MusicPlaying = true;
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soundEngine.PauseSound(music, false);
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}
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@@ -220,7 +225,11 @@ namespace OpenRA
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static float soundVolumeModifier = 1.0f;
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public static float SoundVolumeModifier
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{
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get { return soundVolumeModifier; }
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get
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{
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return soundVolumeModifier;
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}
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set
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{
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soundVolumeModifier = value;
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@@ -231,7 +240,11 @@ namespace OpenRA
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static float InternalSoundVolume { get { return SoundVolume * soundVolumeModifier; } }
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public static float SoundVolume
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{
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get { return Game.Settings.Sound.SoundVolume; }
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get
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{
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return Game.Settings.Sound.SoundVolume;
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}
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set
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{
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Game.Settings.Sound.SoundVolume = value;
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@@ -241,7 +254,11 @@ namespace OpenRA
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public static float MusicVolume
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{
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get { return Game.Settings.Sound.MusicVolume; }
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get
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{
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return Game.Settings.Sound.MusicVolume;
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}
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set
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{
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Game.Settings.Sound.MusicVolume = value;
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@@ -252,7 +269,11 @@ namespace OpenRA
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public static float VideoVolume
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{
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get { return Game.Settings.Sound.VideoVolume; }
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get
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{
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return Game.Settings.Sound.VideoVolume;
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}
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set
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{
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Game.Settings.Sound.VideoVolume = value;
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@@ -263,25 +284,28 @@ namespace OpenRA
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public static float MusicSeekPosition
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{
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get { return (music != null) ? music.SeekPosition : 0; }
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get { return music != null ? music.SeekPosition : 0; }
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}
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public static float VideoSeekPosition
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{
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get { return (video != null) ? video.SeekPosition : 0; }
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get { return video != null ? video.SeekPosition : 0; }
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}
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// Returns true if played successfully
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public static bool PlayPredefined(Player p, Actor voicedUnit, string type, string definition, string variant, bool attenuateVolume)
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{
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if (definition == null) return false;
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if (definition == null)
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return false;
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if (Rules.Voices == null || Rules.Notifications == null)
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return false;
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if (Rules.Voices == null) return false;
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if (Rules.Notifications == null) return false;
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var rules = (voicedUnit != null) ? Rules.Voices[type] : Rules.Notifications[type];
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if (rules == null) return false;
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if (rules == null)
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return false;
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var ID = (voicedUnit != null) ? voicedUnit.ActorID : 0;
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var id = voicedUnit != null ? voicedUnit.ActorID : 0;
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string clip;
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var suffix = rules.DefaultVariant;
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@@ -308,19 +332,20 @@ namespace OpenRA
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clip = rules.NotificationsPools.Value[definition].GetNext();
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}
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if (String.IsNullOrEmpty(clip)) return false;
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if (string.IsNullOrEmpty(clip))
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return false;
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if (variant != null)
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{
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if (rules.Variants.ContainsKey(variant) && !rules.DisableVariants.Contains(definition))
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suffix = rules.Variants[variant][ID % rules.Variants[variant].Length];
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suffix = rules.Variants[variant][id % rules.Variants[variant].Length];
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if (rules.Prefixes.ContainsKey(variant) && !rules.DisablePrefixes.Contains(definition))
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prefix = rules.Prefixes[variant][ID % rules.Prefixes[variant].Length];
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prefix = rules.Prefixes[variant][id % rules.Prefixes[variant].Length];
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}
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var name = prefix + clip + suffix;
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if (!String.IsNullOrEmpty(name) && (p == null || p == p.World.LocalPlayer))
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if (!string.IsNullOrEmpty(name) && (p == null || p == p.World.LocalPlayer))
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soundEngine.Play2D(sounds[name],
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false, true, WPos.Zero,
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InternalSoundVolume, attenuateVolume);
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@@ -330,22 +355,21 @@ namespace OpenRA
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public static bool PlayVoice(string phrase, Actor voicedUnit, string variant)
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{
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if (voicedUnit == null) return false;
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if (phrase == null) return false;
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if (voicedUnit == null || phrase == null)
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return false;
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var mi = voicedUnit.Info.Traits.GetOrDefault<SelectableInfo>();
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if (mi == null) return false;
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if (mi.Voice == null) return false;
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if (mi == null || mi.Voice == null)
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return false;
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var type = mi.Voice.ToLowerInvariant();
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return PlayPredefined(null, voicedUnit, type, phrase, variant, true);
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}
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public static bool PlayNotification(Player player, string type, string notification, string variant)
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{
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if (type == null) return false;
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if (notification == null) return false;
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if (type == null || notification == null)
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return false;
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return PlayPredefined(player, null, type.ToLowerInvariant(), notification, variant, false);
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}
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@@ -395,16 +419,20 @@ namespace OpenRA
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{
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class PoolSlot
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{
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public bool isActive;
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public int frameStarted;
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public WPos pos;
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public bool isRelative;
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public ISoundSource sound;
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public bool IsActive;
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public int FrameStarted;
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public WPos Pos;
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public bool IsRelative;
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public ISoundSource Sound;
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}
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const int MaxInstancesPerFrame = 3;
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const int GroupDistance = 2730;
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const int GroupDistanceSqr = GroupDistance * GroupDistance;
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const int PoolSize = 32;
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float volume = 1f;
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Dictionary<int, PoolSlot> sourcePool = new Dictionary<int, PoolSlot>();
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const int POOL_SIZE = 32;
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static string[] QueryDevices(string label, int type)
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{
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@@ -415,7 +443,7 @@ namespace OpenRA
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if (Al.alGetError() != Al.AL_NO_ERROR)
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{
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Log.Write("sound", "Failed to query OpenAL device list using {0}", label);
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return new string[] {};
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return new string[] { };
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}
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return devices;
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@@ -430,7 +458,7 @@ namespace OpenRA
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if (Alc.alcIsExtensionPresent(IntPtr.Zero, "ALC_ENUMERATION_EXT") == Alc.ALC_TRUE)
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return QueryDevices("ALC_ENUMERATION_EXT", Alc.ALC_DEVICE_SPECIFIER);
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return new string[] {};
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return new string[] { };
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}
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public OpenAlSoundEngine()
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@@ -456,7 +484,7 @@ namespace OpenRA
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throw new InvalidOperationException("Can't create OpenAL context");
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Alc.alcMakeContextCurrent(ctx);
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for (var i = 0; i < POOL_SIZE; i++)
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for (var i = 0; i < PoolSize; i++)
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{
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var source = 0;
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Al.alGenSources(1, out source);
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@@ -466,7 +494,7 @@ namespace OpenRA
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return;
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}
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sourcePool.Add(source, new PoolSlot() { isActive = false });
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sourcePool.Add(source, new PoolSlot() { IsActive = false });
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}
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}
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@@ -474,9 +502,9 @@ namespace OpenRA
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{
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foreach (var kvp in sourcePool)
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{
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if (!kvp.Value.isActive)
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if (!kvp.Value.IsActive)
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{
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sourcePool[kvp.Key].isActive = true;
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sourcePool[kvp.Key].IsActive = true;
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return kvp.Key;
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}
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}
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@@ -494,9 +522,9 @@ namespace OpenRA
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return -1;
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|
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foreach (int i in freeSources)
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sourcePool[i].isActive = false;
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sourcePool[i].IsActive = false;
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|
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sourcePool[freeSources[0]].isActive = true;
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sourcePool[freeSources[0]].IsActive = true;
|
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|
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return freeSources[0];
|
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}
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@@ -506,10 +534,6 @@ namespace OpenRA
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return new OpenAlSoundSource(data, channels, sampleBits, sampleRate);
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}
|
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|
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const int maxInstancesPerFrame = 3;
|
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const int groupDistance = 2730;
|
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const int groupDistanceSqr = groupDistance * groupDistance;
|
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|
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public ISound Play2D(ISoundSource sound, bool loop, bool relative, WPos pos, float volume, bool attenuateVolume)
|
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{
|
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if (sound == null)
|
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@@ -518,9 +542,8 @@ namespace OpenRA
|
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return null;
|
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}
|
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|
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var world = Game.orderManager.world;
|
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int currFrame = world != null ? world.FrameNumber : 0;
|
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float atten = 1f;
|
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var currFrame = Game.orderManager.LocalFrameNumber;
|
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var atten = 1f;
|
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|
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// Check if max # of instances-per-location reached:
|
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if (attenuateVolume)
|
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@@ -528,40 +551,41 @@ namespace OpenRA
|
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int instances = 0, activeCount = 0;
|
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foreach (var s in sourcePool.Values)
|
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{
|
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if (!s.isActive)
|
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if (!s.IsActive)
|
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continue;
|
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if (s.isRelative != relative)
|
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if (s.IsRelative != relative)
|
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continue;
|
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|
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++activeCount;
|
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if (s.sound != sound)
|
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if (s.Sound != sound)
|
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continue;
|
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if (currFrame - s.frameStarted >= 5)
|
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if (currFrame - s.FrameStarted >= 5)
|
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continue;
|
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|
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// Too far away to count?
|
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var lensqr = (s.pos - pos).LengthSquared;
|
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if (lensqr >= groupDistanceSqr)
|
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var lensqr = (s.Pos - pos).LengthSquared;
|
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if (lensqr >= GroupDistanceSqr)
|
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continue;
|
||||
|
||||
// If we are starting too many instances of the same sound within a short time then stop this one:
|
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if (++instances == maxInstancesPerFrame)
|
||||
if (++instances == MaxInstancesPerFrame)
|
||||
return null;
|
||||
}
|
||||
|
||||
// Attenuate a little bit based on number of active sounds:
|
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atten = 0.66f * ((POOL_SIZE - activeCount * 0.5f) / POOL_SIZE);
|
||||
atten = 0.66f * ((PoolSize - activeCount * 0.5f) / PoolSize);
|
||||
}
|
||||
|
||||
int source = GetSourceFromPool();
|
||||
if (source == -1) return null;
|
||||
var source = GetSourceFromPool();
|
||||
if (source == -1)
|
||||
return null;
|
||||
|
||||
var slot = sourcePool[source];
|
||||
slot.pos = pos;
|
||||
slot.frameStarted = currFrame;
|
||||
slot.sound = sound;
|
||||
slot.isRelative = relative;
|
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return new OpenAlSound(source, (sound as OpenAlSoundSource).buffer, loop, relative, pos, volume * atten);
|
||||
slot.Pos = pos;
|
||||
slot.FrameStarted = currFrame;
|
||||
slot.Sound = sound;
|
||||
slot.IsRelative = relative;
|
||||
return new OpenAlSound(source, (sound as OpenAlSoundSource).Buffer, loop, relative, pos, volume * atten);
|
||||
}
|
||||
|
||||
public float Volume
|
||||
@@ -575,7 +599,7 @@ namespace OpenRA
|
||||
if (sound == null)
|
||||
return;
|
||||
|
||||
int key = ((OpenAlSound)sound).source;
|
||||
var key = ((OpenAlSound)sound).Source;
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
if (state == Al.AL_PLAYING && paused)
|
||||
@@ -586,7 +610,7 @@ namespace OpenRA
|
||||
|
||||
public void SetAllSoundsPaused(bool paused)
|
||||
{
|
||||
foreach (int key in sourcePool.Keys)
|
||||
foreach (var key in sourcePool.Keys)
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
@@ -603,21 +627,21 @@ namespace OpenRA
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(b, Al.AL_SOURCE_STATE, out state);
|
||||
return ((state == Al.AL_PLAYING || state == Al.AL_PAUSED) &&
|
||||
((music == null) || b != ((OpenAlSound)music).source) &&
|
||||
((video == null) || b != ((OpenAlSound)video).source));
|
||||
}).ToList();
|
||||
return (state == Al.AL_PLAYING || state == Al.AL_PAUSED) &&
|
||||
(music == null || b != ((OpenAlSound)music).Source) &&
|
||||
(video == null || b != ((OpenAlSound)video).Source);
|
||||
});
|
||||
|
||||
foreach (var s in sounds)
|
||||
{
|
||||
Al.alSourcef(s, Al.AL_GAIN, volume);
|
||||
}
|
||||
}
|
||||
|
||||
public void StopSound(ISound sound)
|
||||
{
|
||||
if (sound == null) return;
|
||||
if (sound == null)
|
||||
return;
|
||||
|
||||
int key = ((OpenAlSound)sound).source;
|
||||
var key = ((OpenAlSound)sound).Source;
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
if (state == Al.AL_PLAYING || state == Al.AL_PAUSED)
|
||||
@@ -626,7 +650,7 @@ namespace OpenRA
|
||||
|
||||
public void StopAllSounds()
|
||||
{
|
||||
foreach (int key in sourcePool.Keys)
|
||||
foreach (var key in sourcePool.Keys)
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
@@ -648,7 +672,7 @@ namespace OpenRA
|
||||
|
||||
class OpenAlSoundSource : ISoundSource
|
||||
{
|
||||
public readonly int buffer;
|
||||
public readonly int Buffer;
|
||||
|
||||
static int MakeALFormat(int channels, int bits)
|
||||
{
|
||||
@@ -660,22 +684,25 @@ namespace OpenRA
|
||||
|
||||
public OpenAlSoundSource(byte[] data, int channels, int sampleBits, int sampleRate)
|
||||
{
|
||||
Al.alGenBuffers(1, out buffer);
|
||||
Al.alBufferData(buffer, MakeALFormat(channels, sampleBits), data, data.Length, sampleRate);
|
||||
Al.alGenBuffers(1, out Buffer);
|
||||
Al.alBufferData(Buffer, MakeALFormat(channels, sampleBits), data, data.Length, sampleRate);
|
||||
}
|
||||
}
|
||||
|
||||
class OpenAlSound : ISound
|
||||
{
|
||||
public readonly int source = -1;
|
||||
public readonly int Source = -1;
|
||||
float volume = 1f;
|
||||
|
||||
public OpenAlSound(int source, int buffer, bool looping, bool relative, WPos pos, float volume)
|
||||
{
|
||||
if (source == -1) return;
|
||||
this.source = source;
|
||||
Al.alSourcef(source, Al.AL_PITCH, 1f);
|
||||
if (source == -1)
|
||||
return;
|
||||
|
||||
Source = source;
|
||||
Volume = volume;
|
||||
|
||||
Al.alSourcef(source, Al.AL_PITCH, 1f);
|
||||
Al.alSource3f(source, Al.AL_POSITION, pos.X, pos.Y, pos.Z);
|
||||
Al.alSource3f(source, Al.AL_VELOCITY, 0f, 0f, 0f);
|
||||
Al.alSourcei(source, Al.AL_BUFFER, buffer);
|
||||
@@ -689,11 +716,15 @@ namespace OpenRA
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get { return volume; }
|
||||
get
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (source != -1)
|
||||
Al.alSourcef(source, Al.AL_GAIN, volume = value);
|
||||
if (Source != -1)
|
||||
Al.alSourcef(Source, Al.AL_GAIN, volume = value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -702,7 +733,7 @@ namespace OpenRA
|
||||
get
|
||||
{
|
||||
float pos;
|
||||
Al.alGetSourcef(source, Al.AL_SAMPLE_OFFSET, out pos);
|
||||
Al.alGetSourcef(Source, Al.AL_SAMPLE_OFFSET, out pos);
|
||||
return pos / 22050f;
|
||||
}
|
||||
}
|
||||
@@ -712,7 +743,7 @@ namespace OpenRA
|
||||
get
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(source, Al.AL_SOURCE_STATE, out state);
|
||||
Al.alGetSourcei(Source, Al.AL_SOURCE_STATE, out state);
|
||||
return state == Al.AL_PLAYING;
|
||||
}
|
||||
}
|
||||
@@ -735,17 +766,17 @@ namespace OpenRA
|
||||
return new NullSound();
|
||||
}
|
||||
|
||||
public void PauseSound(ISound sound, bool paused) {}
|
||||
public void StopSound(ISound sound) {}
|
||||
public void SetAllSoundsPaused(bool paused) {}
|
||||
public void StopAllSounds() {}
|
||||
public void SetListenerPosition(WPos position) {}
|
||||
public void SetSoundVolume(float volume, ISound music, ISound video) {}
|
||||
public void PauseSound(ISound sound, bool paused) { }
|
||||
public void StopSound(ISound sound) { }
|
||||
public void SetAllSoundsPaused(bool paused) { }
|
||||
public void StopAllSounds() { }
|
||||
public void SetListenerPosition(WPos position) { }
|
||||
public void SetSoundVolume(float volume, ISound music, ISound video) { }
|
||||
|
||||
public float Volume { get; set; }
|
||||
}
|
||||
|
||||
class NullSoundSource : ISoundSource {}
|
||||
class NullSoundSource : ISoundSource { }
|
||||
|
||||
class NullSound : ISound
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace OpenRA.Traits
|
||||
|
||||
void Invalidate()
|
||||
{
|
||||
Hash = Sync.hash_player(self.Owner) + self.World.FrameNumber * 3;
|
||||
Hash = Sync.hash_player(self.Owner) + self.World.WorldTick * 3;
|
||||
}
|
||||
|
||||
static IEnumerable<CPos> FindVisibleTiles(World world, CPos position, WRange radius)
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
public class TimerWidget : LabelWidget
|
||||
{
|
||||
public override void Draw()
|
||||
{
|
||||
var font = Game.Renderer.Fonts[Font];
|
||||
var rb = RenderBounds;
|
||||
var color = GetColor();
|
||||
var contrast = GetContrastColor();
|
||||
|
||||
var s = WidgetUtils.FormatTime(Game.LocalTick) + (Game.orderManager.world.Paused?" (paused)":"");
|
||||
var pos = new float2(rb.Left - font.Measure(s).X / 2, rb.Top);
|
||||
if (Contrast)
|
||||
font.DrawTextWithContrast(s, pos, color, contrast, 1);
|
||||
else
|
||||
font.DrawText(s, pos, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA
|
||||
List<IEffect> effects = new List<IEffect>();
|
||||
Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
|
||||
|
||||
public int FrameNumber { get { return orderManager.LocalFrameNumber; } }
|
||||
public int Timestep;
|
||||
|
||||
internal readonly OrderManager orderManager;
|
||||
public Session LobbyInfo { get { return orderManager.LobbyInfo; } }
|
||||
@@ -190,6 +190,7 @@ namespace OpenRA
|
||||
public bool PredictedPaused { get; internal set; }
|
||||
public bool PauseStateLocked { get; set; }
|
||||
public bool IsShellmap = false;
|
||||
public int WorldTick { get; private set; }
|
||||
|
||||
public void SetPauseState(bool paused)
|
||||
{
|
||||
@@ -209,6 +210,8 @@ namespace OpenRA
|
||||
{
|
||||
if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
|
||||
{
|
||||
WorldTick++;
|
||||
|
||||
using (new PerfSample("tick_idle"))
|
||||
foreach (var ni in ActorsWithTrait<INotifyIdle>())
|
||||
if (ni.Actor.IsIdle)
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
{
|
||||
var shellmapDecorations = widget.Get("SHELLMAP_DECORATIONS");
|
||||
shellmapDecorations.IsVisible = () => menuType != MenuType.None && Game.Settings.Game.ShowShellmap;
|
||||
shellmapDecorations.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.FrameNumber / 25 % 2 == 0;
|
||||
shellmapDecorations.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.WorldTick / 25 % 2 == 0;
|
||||
|
||||
var shellmapDisabledDecorations = widget.Get("SHELLMAP_DISABLED_DECORATIONS");
|
||||
shellmapDisabledDecorations.IsVisible = () => !Game.Settings.Game.ShowShellmap;
|
||||
|
||||
@@ -34,10 +34,10 @@ namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
// Maybe we lost the owner-linked refinery:
|
||||
harv.OwnerLinkedProc = null;
|
||||
if (self.World.FrameNumber - chosenTicks > NextChooseTime)
|
||||
if (self.World.WorldTick - chosenTicks > NextChooseTime)
|
||||
{
|
||||
harv.ChooseNewProc(self, null);
|
||||
chosenTicks = self.World.FrameNumber;
|
||||
chosenTicks = self.World.WorldTick;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -49,8 +49,8 @@ namespace OpenRA.Mods.RA.Move
|
||||
var cached = CachedPaths.FirstOrDefault(p => p.from == from && p.to == target && p.actor == self);
|
||||
if (cached != null)
|
||||
{
|
||||
Log.Write("debug", "Actor {0} asked for a path from {1} tick(s) ago", self.ActorID, world.FrameNumber - cached.tick);
|
||||
if (world.FrameNumber - cached.tick > MaxPathAge)
|
||||
Log.Write("debug", "Actor {0} asked for a path from {1} tick(s) ago", self.ActorID, world.WorldTick - cached.tick);
|
||||
if (world.WorldTick - cached.tick > MaxPathAge)
|
||||
CachedPaths.Remove(cached);
|
||||
return new List<CPos>(cached.result);
|
||||
}
|
||||
@@ -73,8 +73,8 @@ namespace OpenRA.Mods.RA.Move
|
||||
|
||||
CheckSanePath2(pb, from, target);
|
||||
|
||||
CachedPaths.RemoveAll(p => world.FrameNumber - p.tick > MaxPathAge);
|
||||
CachedPaths.Add(new CachedPath { from = from, to = target, actor = self, result = pb, tick = world.FrameNumber });
|
||||
CachedPaths.RemoveAll(p => world.WorldTick - p.tick > MaxPathAge);
|
||||
CachedPaths.Add(new CachedPath { from = from, to = target, actor = self, result = pb, tick = world.WorldTick });
|
||||
return new List<CPos>(pb);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -479,6 +479,8 @@
|
||||
<Compile Include="Widgets\Logic\DisconnectWatcherLogic.cs" />
|
||||
<Compile Include="Activities\FlyFollow.cs" />
|
||||
<Compile Include="Modifiers\DisabledOverlay.cs" />
|
||||
<Compile Include="Widgets\Logic\ReplayControlBarLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\GameTimerLogic.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.RA
|
||||
if (e.Attacker.Owner.IsAlliedWith(self.Owner) && e.Damage <= 0)
|
||||
return;
|
||||
|
||||
if (self.World.FrameNumber - lastAttackTime > info.NotifyInterval * 25)
|
||||
if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
|
||||
{
|
||||
Sound.PlayNotification(self.Owner, "Speech", "BaseAttack", self.Owner.Country.Race);
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA
|
||||
radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
|
||||
}
|
||||
|
||||
lastAttackTime = self.World.FrameNumber;
|
||||
lastAttackTime = self.World.WorldTick;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA
|
||||
if (e.Attacker != null && e.Attacker.Owner == self.Owner)
|
||||
return;
|
||||
|
||||
if (self.World.FrameNumber - lastAttackTime > info.NotifyInterval * 25)
|
||||
if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
|
||||
{
|
||||
Sound.PlayNotification(self.Owner, "Speech", "HarvesterAttack", self.Owner.Country.Race);
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA
|
||||
radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
|
||||
}
|
||||
|
||||
lastAttackTime = self.World.FrameNumber;
|
||||
lastAttackTime = self.World.WorldTick;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,9 +73,9 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (self.World.FrameNumber % 1500 == 1)
|
||||
if (self.World.WorldTick % 1500 == 1)
|
||||
UpdateEarnedThisMinute();
|
||||
if (self.World.FrameNumber % 250 == 0)
|
||||
if (self.World.WorldTick % 250 == 0)
|
||||
UpdateMapControl();
|
||||
}
|
||||
|
||||
|
||||
@@ -40,14 +40,14 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
if (!Panicking)
|
||||
Self.CancelActivity();
|
||||
PanicStartedTick = Self.World.FrameNumber;
|
||||
PanicStartedTick = Self.World.WorldTick;
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (!Panicking) return;
|
||||
|
||||
if (self.World.FrameNumber >= PanicStartedTick + Info.PanicLength)
|
||||
if (self.World.WorldTick >= PanicStartedTick + Info.PanicLength)
|
||||
{
|
||||
self.CancelActivity();
|
||||
PanicStartedTick = 0;
|
||||
|
||||
46
OpenRA.Mods.RA/Widgets/Logic/GameTimerLogic.cs
Normal file
46
OpenRA.Mods.RA/Widgets/Logic/GameTimerLogic.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
public class GameTimerLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public GameTimerLogic(Widget widget, OrderManager orderManager, World world)
|
||||
{
|
||||
var timer = widget.GetOrNull<LabelWidget>("GAME_TIMER");
|
||||
if (timer != null)
|
||||
timer.GetText = () => WidgetUtils.FormatTime(world.WorldTick);
|
||||
|
||||
var status = widget.GetOrNull<LabelWidget>("GAME_TIMER_STATUS");
|
||||
if (status != null)
|
||||
{
|
||||
// Blink the status line
|
||||
status.IsVisible = () => (world.Paused || world.Timestep != Game.Timestep)
|
||||
&& orderManager.LocalFrameNumber / 25 % 2 == 0;
|
||||
|
||||
status.GetText = () =>
|
||||
{
|
||||
if (world.Paused || world.Timestep == 0)
|
||||
return "Paused";
|
||||
|
||||
if (world.Timestep == 1)
|
||||
return "Max Speed";
|
||||
|
||||
return "{0:F1}x Speed".F(Game.Timestep * 1f / world.Timestep);
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -291,7 +291,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
statusCheckbox.IsHighlighted = () => !statusCheckbox.IsChecked() &&
|
||||
orderManager.LobbyInfo.FirstEmptySlot() == null &&
|
||||
world.FrameNumber / 25 % 2 == 0;
|
||||
orderManager.LocalFrameNumber / 25 % 2 == 0;
|
||||
}
|
||||
|
||||
// Options panel
|
||||
|
||||
@@ -285,12 +285,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
string AverageOrdersPerMinute(double orders)
|
||||
{
|
||||
return (world.FrameNumber == 0 ? 0 : orders / (world.FrameNumber / 1500.0)).ToString("F1");
|
||||
return (world.WorldTick == 0 ? 0 : orders / (world.WorldTick / 1500.0)).ToString("F1");
|
||||
}
|
||||
|
||||
string AverageEarnedPerMinute(double earned)
|
||||
{
|
||||
return "$" + (world.FrameNumber == 0 ? 0 : earned / (world.FrameNumber / 1500.0)).ToString("F2");
|
||||
return "$" + (world.WorldTick == 0 ? 0 : earned / (world.WorldTick / 1500.0)).ToString("F2");
|
||||
}
|
||||
|
||||
static Color GetPowerColor(PowerState state)
|
||||
|
||||
@@ -56,8 +56,8 @@ namespace OpenRA.Mods.RA
|
||||
return;
|
||||
|
||||
var qr = Game.Renderer.WorldQuadRenderer;
|
||||
var doDim = refreshTick - world.FrameNumber <= 0;
|
||||
if (doDim) refreshTick = world.FrameNumber + 20;
|
||||
var doDim = refreshTick - world.WorldTick <= 0;
|
||||
if (doDim) refreshTick = world.WorldTick + 20;
|
||||
|
||||
var viewBounds = wr.Viewport.CellBounds;
|
||||
foreach (var pair in layers)
|
||||
|
||||
@@ -3,11 +3,25 @@ Container@INGAME_ROOT:
|
||||
Children:
|
||||
LogicTicker@DISCONNECT_WATCHER:
|
||||
Logic:DisconnectWatcherLogic
|
||||
Timer@GAME_TIMER:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 0
|
||||
Font: Title
|
||||
Contrast: true
|
||||
Container@GAME_TIMER_BLOCK:
|
||||
Logic:GameTimerLogic
|
||||
X:WINDOW_RIGHT/2 - WIDTH
|
||||
Width:100
|
||||
Height:55
|
||||
Children:
|
||||
Label@GAME_TIMER:
|
||||
Width:PARENT_RIGHT
|
||||
Height:30
|
||||
Align:Center
|
||||
Font:Title
|
||||
Contrast:true
|
||||
Label@GAME_TIMER_STATUS:
|
||||
Y:35
|
||||
Width:PARENT_RIGHT
|
||||
Height:15
|
||||
Align:Center
|
||||
Font:Bold
|
||||
Contrast:true
|
||||
StrategicProgress@STRATEGIC_PROGRESS:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 40
|
||||
|
||||
@@ -19,11 +19,25 @@ Container@INGAME_ROOT:
|
||||
Y:0
|
||||
Width:WINDOW_RIGHT
|
||||
Height:WINDOW_BOTTOM
|
||||
Timer@GAME_TIMER:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 0
|
||||
Font: Title
|
||||
Contrast: true
|
||||
Container@GAME_TIMER_BLOCK:
|
||||
Logic:GameTimerLogic
|
||||
X:WINDOW_RIGHT/2 - WIDTH
|
||||
Width:100
|
||||
Height:55
|
||||
Children:
|
||||
Label@GAME_TIMER:
|
||||
Width:PARENT_RIGHT
|
||||
Height:30
|
||||
Align:Center
|
||||
Font:Title
|
||||
Contrast:true
|
||||
Label@GAME_TIMER_STATUS:
|
||||
Y:32
|
||||
Width:PARENT_RIGHT
|
||||
Height:15
|
||||
Align:Center
|
||||
Font:Bold
|
||||
Contrast:true
|
||||
StrategicProgress@STRATEGIC_PROGRESS:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 40
|
||||
|
||||
@@ -19,11 +19,25 @@ Container@INGAME_ROOT:
|
||||
Y:0
|
||||
Width:WINDOW_RIGHT
|
||||
Height:WINDOW_BOTTOM
|
||||
Timer@GAME_TIMER:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 0-10
|
||||
Font: Title
|
||||
Contrast: true
|
||||
Container@GAME_TIMER_BLOCK:
|
||||
Logic:GameTimerLogic
|
||||
X:WINDOW_RIGHT/2 - WIDTH
|
||||
Width:100
|
||||
Height:55
|
||||
Children:
|
||||
Label@GAME_TIMER:
|
||||
Width:PARENT_RIGHT
|
||||
Height:15
|
||||
Align:Center
|
||||
Font:Title
|
||||
Contrast:true
|
||||
Label@GAME_TIMER_STATUS:
|
||||
Y:35
|
||||
Width:PARENT_RIGHT
|
||||
Height:15
|
||||
Align:Center
|
||||
Font:Bold
|
||||
Contrast:true
|
||||
StrategicProgress@STRATEGIC_PROGRESS:
|
||||
X: WINDOW_RIGHT/2
|
||||
Y: 40
|
||||
|
||||
Reference in New Issue
Block a user