Add stance filter to TooltipDescription; Add YAML descriptions.
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@@ -20,15 +20,33 @@ namespace OpenRA.Mods.Common.Traits
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[Translate]
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public readonly string Description = "";
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public override object Create(ActorInitializer init) { return new TooltipDescription(this); }
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[Desc("Player stances who can view the description.")]
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public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
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public override object Create(ActorInitializer init) { return new TooltipDescription(init.Self, this); }
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}
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public class TooltipDescription : ConditionalTrait<TooltipDescriptionInfo>, IProvideTooltipInfo
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{
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public TooltipDescription(TooltipDescriptionInfo info)
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: base(info) { }
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readonly Actor self;
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public bool IsTooltipVisible(Player forPlayer) { return !IsTraitDisabled; }
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public TooltipDescription(Actor self, TooltipDescriptionInfo info)
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: base(info)
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{
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this.self = self;
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}
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public bool IsTooltipVisible(Player forPlayer)
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{
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if (IsTraitDisabled)
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return false;
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var stance = forPlayer.Stances[self.Owner];
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if (!Info.ValidStances.HasStance(stance))
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return false;
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return true;
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}
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public string TooltipText
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{
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