Add stance filter to TooltipDescription; Add YAML descriptions.

This commit is contained in:
lawando
2018-05-20 19:52:20 +02:00
committed by abcdefg30
parent c4b5ec5241
commit 32c7869718
4 changed files with 76 additions and 4 deletions

View File

@@ -20,15 +20,33 @@ namespace OpenRA.Mods.Common.Traits
[Translate]
public readonly string Description = "";
public override object Create(ActorInitializer init) { return new TooltipDescription(this); }
[Desc("Player stances who can view the description.")]
public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
public override object Create(ActorInitializer init) { return new TooltipDescription(init.Self, this); }
}
public class TooltipDescription : ConditionalTrait<TooltipDescriptionInfo>, IProvideTooltipInfo
{
public TooltipDescription(TooltipDescriptionInfo info)
: base(info) { }
readonly Actor self;
public bool IsTooltipVisible(Player forPlayer) { return !IsTraitDisabled; }
public TooltipDescription(Actor self, TooltipDescriptionInfo info)
: base(info)
{
this.self = self;
}
public bool IsTooltipVisible(Player forPlayer)
{
if (IsTraitDisabled)
return false;
var stance = forPlayer.Stances[self.Owner];
if (!Info.ValidStances.HasStance(stance))
return false;
return true;
}
public string TooltipText
{

View File

@@ -8,6 +8,12 @@ V19:
HP: 100000
Tooltip:
Name: Oil Derrick
TooltipDescription@ally:
Description: Provides additional funds.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to receive additional funds.
ValidStances: Neutral, Enemy
SpawnActorOnDeath:
Actor: V19.Husk
@@ -35,6 +41,12 @@ HOSP:
HP: 250000
Tooltip:
Name: Hospital
TooltipDescription@ally:
Description: Provides infantry with self-healing.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy
SpawnActorOnDeath:
Actor: HOSP.Husk
WithBuildingBib:
@@ -61,6 +73,12 @@ BIO:
HP: 250000
Tooltip:
Name: Biological Lab
TooltipDescription@ally:
Description: Produces Bio-Lab units.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to produce Bio-Lab units.
ValidStances: Neutral, Enemy
Exit@1:
SpawnOffset: 0,-426,0
ExitCell: 0,-1

View File

@@ -75,6 +75,12 @@ FCOM:
Type: Wood
Tooltip:
Name: Forward Command
TooltipDescription@ally:
Description: Provides buildable area.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to give buildable area.
ValidStances: Neutral, Enemy
RevealsShroud:
Range: 5c0
RevealGeneratedShroud: False
@@ -110,6 +116,12 @@ HOSP:
EngineerRepairable:
Tooltip:
Name: Hospital
TooltipDescription@ally:
Description: Provides infantry with self-healing.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy
RevealsShroud:
Range: 4c0
WithBuildingBib:
@@ -379,6 +391,12 @@ MISS:
Type: Wood
Tooltip:
Name: Communications Center
TooltipDescription@ally:
Description: Provides range of vision.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to give visual range.
ValidStances: Neutral, Enemy
WithBuildingBib:
ExternalCapturable:
ExternalCapturableBar:
@@ -403,6 +421,12 @@ BIO:
EngineerRepairable:
Tooltip:
Name: Biological Lab
TooltipDescription@ally:
Description: Provides prerequisite for Bio-Lab units.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to produce Bio-Lab units.
ValidStances: Neutral, Enemy
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
@@ -433,6 +457,12 @@ OILB:
Amount: 100
Tooltip:
Name: Oil Derrick
TooltipDescription@ally:
Description: Provides additional funds.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to receive additional funds.
ValidStances: Neutral, Enemy
Explodes:
Weapon: BarrelExplode
GpsDot:

View File

@@ -779,6 +779,12 @@ CAHOSP:
Inherits@shape: ^3x4Shape
Tooltip:
Name: Civilian Hospital
TooltipDescription@ally:
Description: Provides infantry with self-healing.
ValidStances: Ally
TooltipDescription@other:
Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy
Building:
Footprint: XxX xxx xxx xxx
Dimensions: 3, 4