Remove legacy A* visualisation.

This commit is contained in:
Paul Chote
2016-08-25 19:45:18 +01:00
parent b3c4ecd7c5
commit 32eb98c17d
13 changed files with 12 additions and 152 deletions

View File

@@ -530,7 +530,6 @@
<Compile Include="Pathfinder\PathFinderUnitPathCacheDecorator.cs" />
<Compile Include="Pathfinder\PathCacheStorage.cs" />
<Compile Include="Traits\World\PathFinder.cs" />
<Compile Include="Traits\World\PathfinderDebugOverlay.cs" />
<Compile Include="Pathfinder\PathSearch.cs" />
<Compile Include="Pathfinder\BasePathSearch.cs" />
<Compile Include="Traits\World\PlayerPaletteFromCurrentTileset.cs" />

View File

@@ -27,8 +27,6 @@ namespace OpenRA.Mods.Common.Pathfinder
/// </summary>
IEnumerable<Pair<CPos, int>> Considered { get; }
bool Debug { get; set; }
Player Owner { get; }
int MaxCost { get; }
@@ -86,7 +84,6 @@ namespace OpenRA.Mods.Common.Pathfinder
Graph = graph;
OpenQueue = new PriorityQueue<GraphConnection>(GraphConnection.ConnectionCostComparer);
StartPoints = new PriorityQueue<GraphConnection>(GraphConnection.ConnectionCostComparer);
Debug = false;
MaxCost = 0;
}

View File

@@ -115,10 +115,6 @@ namespace OpenRA.Mods.Common.Traits
public List<CPos> FindPath(IPathSearch search)
{
var dbg = world.WorldActor.TraitOrDefault<PathfinderDebugOverlay>();
if (dbg != null && dbg.Visible)
search.Debug = true;
List<CPos> path = null;
while (search.CanExpand)
@@ -131,9 +127,6 @@ namespace OpenRA.Mods.Common.Traits
}
}
if (dbg != null && dbg.Visible)
dbg.AddLayer(search.Considered, search.MaxCost, search.Owner);
search.Graph.Dispose();
if (path != null)
@@ -149,13 +142,6 @@ namespace OpenRA.Mods.Common.Traits
{
List<CPos> path = null;
var dbg = world.WorldActor.TraitOrDefault<PathfinderDebugOverlay>();
if (dbg != null && dbg.Visible)
{
fromSrc.Debug = true;
fromDest.Debug = true;
}
while (fromSrc.CanExpand && fromDest.CanExpand)
{
// make some progress on the first search
@@ -179,12 +165,6 @@ namespace OpenRA.Mods.Common.Traits
}
}
if (dbg != null && dbg.Visible)
{
dbg.AddLayer(fromSrc.Considered, fromSrc.MaxCost, fromSrc.Owner);
dbg.AddLayer(fromDest.Considered, fromDest.MaxCost, fromDest.Owner);
}
fromSrc.Graph.Dispose();
fromDest.Graph.Dispose();

View File

@@ -1,89 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Required for the A* PathDebug from DeveloperMode. Attach this to the world actor.")]
public class PathfinderDebugOverlayInfo : TraitInfo<PathfinderDebugOverlay> { }
public class PathfinderDebugOverlay : IRenderOverlay, IWorldLoaded
{
Dictionary<Player, CellLayer<int>> layers;
int refreshTick;
World world;
public bool Visible;
public void WorldLoaded(World w, WorldRenderer wr)
{
world = w;
refreshTick = 0;
layers = new Dictionary<Player, CellLayer<int>>(8);
// Enabled via Cheats menu
Visible = false;
}
public void AddLayer(IEnumerable<Pair<CPos, int>> cellWeights, int maxWeight, Player pl)
{
if (maxWeight == 0) return;
CellLayer<int> layer;
if (!layers.TryGetValue(pl, out layer))
{
layer = new CellLayer<int>(world.Map);
layers.Add(pl, layer);
}
foreach (var p in cellWeights)
layer[p.First] = Math.Min(128, layer[p.First] + (maxWeight - p.Second) * 64 / maxWeight);
}
public void Render(WorldRenderer wr)
{
if (!Visible)
return;
var qr = Game.Renderer.WorldRgbaColorRenderer;
var doDim = refreshTick - world.WorldTick <= 0;
if (doDim) refreshTick = world.WorldTick + 20;
var map = wr.World.Map;
foreach (var pair in layers)
{
var c = (pair.Key != null) ? pair.Key.Color.RGB : Color.PaleTurquoise;
var layer = pair.Value;
// Only render quads in viewing range:
foreach (var uv in wr.Viewport.VisibleCellsInsideBounds.CandidateMapCoords)
{
if (layer[uv] <= 0)
continue;
var w = Math.Max(0, Math.Min(layer[uv], 128));
if (doDim)
layer[uv] = layer[uv] * 5 / 6;
// TODO: This doesn't make sense for isometric terrain
var pos = wr.World.Map.CenterOfCell(uv.ToCPos(map));
var tl = wr.ScreenPxPosition(pos - new WVec(512, 512, 0));
var br = wr.ScreenPxPosition(pos + new WVec(511, 511, 0));
qr.FillRect(tl, br, Color.FromArgb(w, c));
}
}
}
}
}

View File

@@ -338,6 +338,12 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
}
if (engineVersion < 20160826 && depth == 0)
{
// Removed debug visualization
node.Value.Nodes.RemoveAll(n => n.Key == "PathfinderDebugOverlay");
}
UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
}

View File

@@ -120,14 +120,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
noexplorationButton.OnClick = () =>
world.IssueOrder(new Order("DevResetExploration", world.LocalPlayer.PlayerActor, false));
var dbgOverlay = world.WorldActor.TraitOrDefault<PathfinderDebugOverlay>();
var showAstarCostCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_ASTAR");
if (showAstarCostCheckbox != null)
{
showAstarCostCheckbox.IsChecked = () => dbgOverlay != null ? dbgOverlay.Visible : false;
showAstarCostCheckbox.OnClick = () => { if (dbgOverlay != null) dbgOverlay.Visible ^= true; };
}
var showActorTagsCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_ACTOR_TAGS");
if (showActorTagsCheckbox != null)
{

View File

@@ -88,13 +88,13 @@ Container@DEBUG_PANEL:
Height: 20
Font: Regular
Text: Show Unit Paths
Checkbox@SHOW_ASTAR:
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 45
Y: 305
Height: 20
Width: 200
Font: Regular
Text: Show A* Cost
Text: Show Custom Terrain
Checkbox@SHOW_COMBATOVERLAY:
X: 290
Y: 275
@@ -123,10 +123,3 @@ Container@DEBUG_PANEL:
Width: 200
Font: Regular
Text: Show Actor Tags
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 290
Y: 365
Height: 20
Width: 200
Font: Regular
Text: Show Custom Terrain

View File

@@ -70,7 +70,6 @@ World:
Sequence: craters
ResourceLayer:
ResourceClaimLayer:
PathfinderDebugOverlay:
WarheadDebugOverlay:
CustomTerrainDebugOverlay:
MapCreeps:

View File

@@ -74,7 +74,6 @@ World:
ValidGround: Sand, Dune, Rock, SpiceSand
InitialSpawnDelay: 1500
DomainIndex:
PathfinderDebugOverlay:
WarheadDebugOverlay:
BuildableTerrainLayer:
D2kResourceLayer:

View File

@@ -93,13 +93,13 @@ Container@DEBUG_PANEL:
Height: 20
Font: Regular
Text: Show Unit Paths
Checkbox@SHOW_ASTAR:
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 45
Y: 305
Height: 20
Width: 200
Font: Regular
Text: Show A* Cost
Text: Show Custom Terrain
Checkbox@SHOW_COMBATOVERLAY:
X: 290
Y: 275
@@ -128,10 +128,3 @@ Container@DEBUG_PANEL:
Width: 200
Font: Regular
Text: Show Actor Tags
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 290
Y: 365
Height: 20
Width: 200
Font: Regular
Text: Show Custom Terrain

View File

@@ -118,7 +118,6 @@ World:
Sequence: craters
ResourceLayer:
ResourceClaimLayer:
PathfinderDebugOverlay:
WarheadDebugOverlay:
SpawnMapActors:
MapBuildRadius:

View File

@@ -93,13 +93,13 @@ Container@DEBUG_PANEL:
Height: 20
Font: Regular
Text: Show Unit Paths
Checkbox@SHOW_ASTAR:
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 45
Y: 305
Height: 20
Width: 200
Font: Regular
Text: Show A* Cost
Text: Show Custom Terrain
Checkbox@SHOW_DEPTH_PREVIEW:
X: 45
Y: 335
@@ -135,10 +135,3 @@ Container@DEBUG_PANEL:
Width: 200
Font: Regular
Text: Show Actor Tags
Checkbox@SHOW_CUSTOMTERRAIN_OVERLAY:
X: 290
Y: 365
Height: 20
Width: 200
Font: Regular
Text: Show Custom Terrain

View File

@@ -97,7 +97,6 @@ World:
ResourceLayer:
CustomTerrainDebugOverlay:
ResourceClaimLayer:
PathfinderDebugOverlay:
WarheadDebugOverlay:
MapCreeps:
SpawnMapActors: