name order these properly
This commit is contained in:
66
OpenRA.Mods.D2k/World/ChooseBuildTabOnSelect.cs
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66
OpenRA.Mods.D2k/World/ChooseBuildTabOnSelect.cs
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@@ -0,0 +1,66 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.D2k.Widgets;
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using OpenRA.Mods.RA;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.D2k
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{
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class ChooseBuildTabOnSelectInfo : ITraitInfo
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{
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public readonly string BuildPaletteWidgetName = "INGAME_BUILD_PALETTE";
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public object Create(ActorInitializer init) { return new ChooseBuildTabOnSelect(init, this); }
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}
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class ChooseBuildTabOnSelect : INotifySelection
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{
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readonly World world;
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readonly ChooseBuildTabOnSelectInfo info;
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public ChooseBuildTabOnSelect(ActorInitializer init, ChooseBuildTabOnSelectInfo info)
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{
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world = init.world;
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this.info = info;
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}
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public void SelectionChanged()
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{
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var palette = Ui.Root.GetOrNull<BuildPaletteWidget>(info.BuildPaletteWidgetName);
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if (palette == null)
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return;
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// Queue-per-structure
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var perqueue = world.Selection.Actors.FirstOrDefault(a => a.IsInWorld && a.World.LocalPlayer == a.Owner
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&& a.TraitsImplementing<ProductionQueue>().Any(q => q.Enabled));
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if (perqueue != null)
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{
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palette.SetCurrentTab(perqueue.TraitsImplementing<ProductionQueue>().First(q => q.Enabled));
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return;
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}
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// Queue-per-player
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var types = world.Selection.Actors.Where(a => a.IsInWorld && (a.World.LocalPlayer == a.Owner))
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.SelectMany(a => a.TraitsImplementing<Production>())
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.SelectMany(t => t.Info.Produces)
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.ToArray();
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if (types.Length == 0)
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return;
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palette.SetCurrentTab(world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
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.FirstOrDefault(q => q.Enabled && types.Contains(q.Info.Type)));
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}
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}
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}
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173
OpenRA.Mods.D2k/World/D2kResourceLayer.cs
Normal file
173
OpenRA.Mods.D2k/World/D2kResourceLayer.cs
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@@ -0,0 +1,173 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Mods.RA;
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using OpenRA.Traits;
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namespace OpenRA.Mods.D2k
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{
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[Desc("Used to render spice with round borders.")]
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public class D2kResourceLayerInfo : TraitInfo<D2kResourceLayer> { }
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public class D2kResourceLayer : ResourceLayer
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{
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[Flags] enum ClearSides : byte
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{
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None = 0x0,
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Left = 0x1,
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Top = 0x2,
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Right = 0x4,
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Bottom = 0x8,
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TopLeft = 0x10,
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TopRight = 0x20,
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BottomLeft = 0x40,
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BottomRight = 0x80,
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All = 0xFF
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}
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static readonly Dictionary<string, int[]> Variants = new Dictionary<string, int[]>()
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{
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{ "cleara", new[] { 0, 50 } },
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{ "clearb", new[] { 1, 51 } },
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{ "clearc", new[] { 43, 52 } },
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{ "cleard", new[] { 0, 53 } },
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};
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static readonly Dictionary<ClearSides, int> SpriteMap = new Dictionary<ClearSides, int>()
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{
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{ ClearSides.None, 0 },
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{ ClearSides.Left | ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 2 },
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{ ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 3 },
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{ ClearSides.Left | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 4 },
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{ ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 5 },
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{ ClearSides.Left | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 6 },
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{ ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 7 },
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{ ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 8 },
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{ ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 9 },
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{ ClearSides.Left | ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 10 },
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{ ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 11 },
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{ ClearSides.Left | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 12 },
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{ ClearSides.Right | ClearSides.Bottom | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 13 },
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{ ClearSides.Left | ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 14 },
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{ ClearSides.Left | ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 15 },
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{ ClearSides.Left | ClearSides.Top | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 16 },
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{ ClearSides.Top | ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 17 },
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{ ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight, 18 },
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{ ClearSides.Right | ClearSides.TopRight | ClearSides.BottomRight, 19 },
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{ ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft, 20 },
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{ ClearSides.Bottom | ClearSides.BottomLeft | ClearSides.BottomRight, 21 },
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{ ClearSides.TopLeft, 22 },
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{ ClearSides.TopRight, 23 },
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{ ClearSides.BottomLeft, 24 },
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{ ClearSides.BottomRight, 25 },
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{ ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 26 },
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{ ClearSides.Right | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 27 },
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{ ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 28 },
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{ ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 29 },
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{ ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 30 },
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{ ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 31 },
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{ ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 32 },
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{ ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 33 },
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{ ClearSides.TopRight | ClearSides.BottomRight, 34 },
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{ ClearSides.TopLeft | ClearSides.TopRight, 35 },
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{ ClearSides.TopRight | ClearSides.BottomLeft, 36 },
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{ ClearSides.TopLeft | ClearSides.BottomLeft, 37 },
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{ ClearSides.BottomLeft | ClearSides.BottomRight, 38 },
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{ ClearSides.TopLeft | ClearSides.BottomRight, 39 },
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{ ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 40 },
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{ ClearSides.Left | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 41 },
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{ ClearSides.Top | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 42 },
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{ ClearSides.All, 44 },
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{ ClearSides.Left | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 46 },
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{ ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 47 },
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{ ClearSides.Bottom | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 48 },
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{ ClearSides.Bottom | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 49 },
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};
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ClearSides FindClearSides(ResourceType t, CPos p)
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{
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var ret = ClearSides.None;
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if (render[p + new CVec(0, -1)].Type != t)
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ret |= ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight;
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if (render[p + new CVec(-1, 0)].Type != t)
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ret |= ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft;
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if (render[p + new CVec(1, 0)].Type != t)
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ret |= ClearSides.Right | ClearSides.TopRight | ClearSides.BottomRight;
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if (render[p + new CVec(0, 1)].Type != t)
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ret |= ClearSides.Bottom | ClearSides.BottomLeft | ClearSides.BottomRight;
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if (render[p + new CVec(-1, -1)].Type != t)
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ret |= ClearSides.TopLeft;
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if (render[p + new CVec(1, -1)].Type != t)
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ret |= ClearSides.TopRight;
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if (render[p + new CVec(-1, 1)].Type != t)
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ret |= ClearSides.BottomLeft;
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if (render[p + new CVec(1, 1)].Type != t)
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ret |= ClearSides.BottomRight;
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return ret;
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}
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void UpdateRenderedTileInner(CPos p)
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{
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var t = render[p];
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if (t.Density > 0)
|
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{
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var clear = FindClearSides(t.Type, p);
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int index;
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if (clear == ClearSides.None)
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{
|
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var sprites = Variants[t.Variant];
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var frame = t.Density > t.Type.Info.MaxDensity / 2 ? 1 : 0;
|
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t.Sprite = t.Type.Variants.First().Value[sprites[frame]];
|
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}
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else if (SpriteMap.TryGetValue(clear, out index))
|
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t.Sprite = t.Type.Variants.First().Value[index];
|
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else
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t.Sprite = null;
|
||||
}
|
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else
|
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t.Sprite = null;
|
||||
|
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render[p] = t;
|
||||
}
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||||
|
||||
protected override void UpdateRenderedSprite(CPos p)
|
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{
|
||||
// Need to update neighbouring tiles too
|
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UpdateRenderedTileInner(p);
|
||||
UpdateRenderedTileInner(p + new CVec(-1, -1));
|
||||
UpdateRenderedTileInner(p + new CVec(0, -1));
|
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UpdateRenderedTileInner(p + new CVec(1, -1));
|
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UpdateRenderedTileInner(p + new CVec(-1, 0));
|
||||
UpdateRenderedTileInner(p + new CVec(1, 0));
|
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UpdateRenderedTileInner(p + new CVec(-1, 1));
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UpdateRenderedTileInner(p + new CVec(0, 1));
|
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UpdateRenderedTileInner(p + new CVec(1, 1));
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||||
}
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protected override string ChooseRandomVariant(ResourceType t)
|
||||
{
|
||||
return Variants.Keys.Random(Game.CosmeticRandom);
|
||||
}
|
||||
}
|
||||
}
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59
OpenRA.Mods.D2k/World/FogPaletteFromR8.cs
Normal file
59
OpenRA.Mods.D2k/World/FogPaletteFromR8.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.IO;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.D2k
|
||||
{
|
||||
class FogPaletteFromR8Info : ITraitInfo
|
||||
{
|
||||
[Desc("Internal palette name")]
|
||||
public readonly string Name = null;
|
||||
[Desc("Filename to load")]
|
||||
public readonly string Filename = null;
|
||||
[Desc("Palette byte offset")]
|
||||
public readonly long Offset = 0;
|
||||
public readonly bool AllowModifiers = true;
|
||||
public readonly bool InvertColor = false;
|
||||
|
||||
public object Create(ActorInitializer init) { return new FogPaletteFromR8(this); }
|
||||
}
|
||||
|
||||
class FogPaletteFromR8 : ILoadsPalettes
|
||||
{
|
||||
readonly FogPaletteFromR8Info info;
|
||||
public FogPaletteFromR8(FogPaletteFromR8Info info) { this.info = info; }
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
var colors = new uint[Palette.Size];
|
||||
using (var s = GlobalFileSystem.Open(info.Filename))
|
||||
{
|
||||
s.Seek(info.Offset, SeekOrigin.Begin);
|
||||
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
{
|
||||
var packed = s.ReadUInt16();
|
||||
|
||||
// Fog is rendered with half opacity
|
||||
colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 7) | ((packed & 0x7E0) << 4) | ((packed & 0x1f) << 2));
|
||||
|
||||
if (info.InvertColor)
|
||||
colors[i] ^= 0x00FFFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
wr.AddPalette(info.Name, new ImmutablePalette(colors), info.AllowModifiers);
|
||||
}
|
||||
}
|
||||
}
|
||||
57
OpenRA.Mods.D2k/World/PaletteFromR8.cs
Normal file
57
OpenRA.Mods.D2k/World/PaletteFromR8.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.IO;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.D2k
|
||||
{
|
||||
class PaletteFromR8Info : ITraitInfo
|
||||
{
|
||||
[Desc("Internal palette name")]
|
||||
public readonly string Name = null;
|
||||
[Desc("Filename to load")]
|
||||
public readonly string Filename = null;
|
||||
[Desc("Palette byte offset")]
|
||||
public readonly long Offset = 0;
|
||||
public readonly bool AllowModifiers = true;
|
||||
public readonly bool InvertColor = false;
|
||||
|
||||
public object Create(ActorInitializer init) { return new PaletteFromR8(this); }
|
||||
}
|
||||
|
||||
class PaletteFromR8 : ILoadsPalettes
|
||||
{
|
||||
readonly PaletteFromR8Info info;
|
||||
public PaletteFromR8(PaletteFromR8Info info) { this.info = info; }
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
var colors = new uint[Palette.Size];
|
||||
using (var s = GlobalFileSystem.Open(info.Filename))
|
||||
{
|
||||
s.Seek(info.Offset, SeekOrigin.Begin);
|
||||
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
{
|
||||
var packed = s.ReadUInt16();
|
||||
colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 8) | ((packed & 0x7E0) << 5) | ((packed & 0x1f) << 3));
|
||||
|
||||
if (info.InvertColor)
|
||||
colors[i] ^= 0x00FFFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
wr.AddPalette(info.Name, new ImmutablePalette(colors), info.AllowModifiers);
|
||||
}
|
||||
}
|
||||
}
|
||||
69
OpenRA.Mods.D2k/World/PaletteFromScaledPalette.cs
Normal file
69
OpenRA.Mods.D2k/World/PaletteFromScaledPalette.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.D2k
|
||||
{
|
||||
[Desc("Create a palette by applying a scale and offset to the colors in another palette.")]
|
||||
class PaletteFromScaledPaletteInfo : ITraitInfo
|
||||
{
|
||||
[Desc("Internal palette name")]
|
||||
public readonly string Name = null;
|
||||
|
||||
[Desc("The name of the palette to base off.")]
|
||||
public readonly string BasePalette = null;
|
||||
|
||||
[Desc("Allow palette modifiers to change the palette.")]
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Amount to scale the base palette colors by.")]
|
||||
public readonly float Scale = 1.0f;
|
||||
|
||||
[Desc("Amount to offset the base palette colors by.")]
|
||||
public readonly int Offset = 0;
|
||||
|
||||
public object Create(ActorInitializer init) { return new PaletteFromScaledPalette(this); }
|
||||
}
|
||||
|
||||
class PaletteFromScaledPalette : ILoadsPalettes
|
||||
{
|
||||
readonly PaletteFromScaledPaletteInfo info;
|
||||
public PaletteFromScaledPalette(PaletteFromScaledPaletteInfo info) { this.info = info; }
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
var remap = new ScaledPaletteRemap(info.Scale, info.Offset);
|
||||
wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
|
||||
}
|
||||
}
|
||||
|
||||
class ScaledPaletteRemap : IPaletteRemap
|
||||
{
|
||||
readonly float scale;
|
||||
readonly int offset;
|
||||
|
||||
public ScaledPaletteRemap(float scale, int offset)
|
||||
{
|
||||
this.scale = scale;
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
public Color GetRemappedColor(Color original, int index)
|
||||
{
|
||||
return Color.FromArgb(original.A,
|
||||
(int)Exts.Clamp((int)(scale * original.R + offset), 0, 255),
|
||||
(int)Exts.Clamp((int)(scale * original.G + offset), 0, 255),
|
||||
(int)Exts.Clamp((int)(scale * original.B + offset), 0, 255));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user