Pass WorldRenderer to Render().

This commit is contained in:
Paul Chote
2013-02-24 14:17:41 +13:00
parent d6fcaafd78
commit 3380817865
11 changed files with 27 additions and 23 deletions

View File

@@ -19,12 +19,13 @@ namespace OpenRA.Mods.RA.Effects
{
readonly Animation anim;
readonly float2 pos;
readonly PaletteReference palette;
readonly RenderSimple rs;
readonly Player p;
public Corpse(Actor fromActor, string sequence)
{
var rs = fromActor.Trait<RenderSimple>();
palette = rs.Palette(fromActor.Owner);
p = fromActor.Owner;
rs = fromActor.Trait<RenderSimple>();
anim = new Animation(rs.GetImage(fromActor));
anim.PlayThen(sequence,
() => fromActor.World.AddFrameEndTask(w => w.Remove(this)));
@@ -36,7 +37,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, palette, (int)pos.Y);
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, rs.Palette(p, wr), (int)pos.Y);
}
}
}

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA.Effects
if (show && !self.Destroyed)
{
var p = self.CenterLocation;
yield return new Renderable(anim.Image, p.ToFloat2() - 0.5f * anim.Image.size, rs.Palette(self.Owner), p.Y)
yield return new Renderable(anim.Image, p.ToFloat2() - 0.5f * anim.Image.size, rs.Palette(self.Owner, wr), p.Y)
.WithScale(1.5f);
}
}

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Mods.RA.Effects
{
readonly Actor building;
readonly RA.RallyPoint rp;
readonly RenderSimple rs;
public Animation flag = new Animation("rallypoint");
public Animation circles = new Animation("rallypoint");
@@ -27,6 +28,7 @@ namespace OpenRA.Mods.RA.Effects
{
this.building = building;
rp = building.Trait<RA.RallyPoint>();
rs = building.Trait<RenderSimple>();
flag.PlayRepeating("flag");
circles.Play("circles");
}
@@ -52,7 +54,7 @@ namespace OpenRA.Mods.RA.Effects
&& building.World.Selection.Actors.Contains(building))
{
var pos = Traits.Util.CenterOfCell(rp.rallyPoint);
var palette = building.Trait<RenderSimple>().Palette(building.Owner);
var palette = rs.Palette(building.Owner, wr);
yield return new Renderable(circles.Image,
pos.ToFloat2() - .5f * circles.Image.size,

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Mods.RA.Effects
{
Actor building;
Player player;
RenderSimple rs;
Animation anim = new Animation("allyrepair");
public RepairIndicator(Actor building, Player player)
@@ -27,6 +28,7 @@ namespace OpenRA.Mods.RA.Effects
this.building = building;
this.player = player;
anim.PlayRepeating("repair");
rs = building.Trait<RenderSimple>();
}
public void Tick(World world)
@@ -44,10 +46,8 @@ namespace OpenRA.Mods.RA.Effects
{
if (!building.Destroyed)
{
var palette = building.Trait<RenderSimple>().Palette(player);
yield return new Renderable(anim.Image,
building.CenterLocation.ToFloat2() - .5f * anim.Image.size, palette, (int)building.CenterLocation.Y);
building.CenterLocation.ToFloat2() - .5f * anim.Image.size, rs.Palette(player, wr), (int)building.CenterLocation.Y);
}
}
}