split aircraft out into their own yaml file
This commit is contained in:
@@ -37,6 +37,7 @@ Rules:
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mods/ra/rules/infantry.yaml
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mods/ra/rules/civilian.yaml
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mods/ra/rules/trees.yaml
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mods/ra/rules/aircraft.yaml
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Sequences:
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mods/ra/sequences.yaml
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334
mods/ra/rules/aircraft.yaml
Normal file
334
mods/ra/rules/aircraft.yaml
Normal file
@@ -0,0 +1,334 @@
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BADR:
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ParaDrop:
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LZRange: 4
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Inherits: ^Plane
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Health:
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HP: 60
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Armor:
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Type: Light
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Plane:
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ROT: 5
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Speed: 16
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RenderUnit:
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Smokes: no
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WithShadow:
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IronCurtainable:
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Cargo:
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Passengers: 10
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# Types: Infantry, Vehicle
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Badger
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Contrail@1:
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ContrailOffset: 11, -11
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Contrail@2:
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ContrailOffset: -11, -11
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FallsToEarth:
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Spins: no
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Moves: yes
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Explosion: UnitExplode
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SmokeTrailWhenDamaged@0:
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Offset: 11, -11
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Interval: 2
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SmokeTrailWhenDamaged@1:
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Offset: -11, -11
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Interval: 2
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-EjectOnDeath:
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BADR.bomber:
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CarpetBomb:
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Range: 3
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Weapon: ParaBomb
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Inherits: ^Plane
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Health:
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HP: 60
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Armor:
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Type: Light
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Plane:
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ROT: 5
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Speed: 16
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LimitedAmmo:
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Ammo: 7
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RenderUnit:
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Image: badr
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Smokes: no
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WithShadow:
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IronCurtainable:
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Badger
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Contrail@1:
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ContrailOffset: 11, -11
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Contrail@2:
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ContrailOffset: -11, -11
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FallsToEarth:
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Spins: no
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Moves: yes
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Explosion: UnitExplode
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SmokeTrailWhenDamaged@0:
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Offset: 11, -11
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Interval: 2
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SmokeTrailWhenDamaged@1:
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Offset: -11, -11
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Interval: 2
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-EjectOnDeath:
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MIG:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 100
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Prerequisites: afld, stek
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BuiltAt: afld
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Owner: soviet
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Valued:
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Cost: 2000
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Tooltip:
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Name: Mig Attack Plane
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Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
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Health:
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HP: 70
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Armor:
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Type: Light
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RevealsShroud:
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Range: 12
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AttackPlane:
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PrimaryWeapon: Maverick
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SecondaryWeapon: Maverick
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PrimaryLocalOffset: -15,0,-10,-12,0,6
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SecondaryLocalOffset: 15,0,10,12,0,6
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FacingTolerance: 20
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Plane:
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InitialFacing: 192
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ROT: 5
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Speed: 20
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RearmBuildings: afld
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RenderUnit:
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Smokes: no
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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IronCurtainable:
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ReturnOnIdle:
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Selectable:
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Bounds: 44,40,0,0
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Contrail@1:
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ContrailOffset: 16,-14
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Contrail@2:
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ContrailOffset: -16,-14
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FallsToEarth:
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Spins: no
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Moves: yes
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Explosion: UnitExplode
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SmokeTrailWhenDamaged:
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Offset: 0,-20,0,-4
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Interval: 2
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YAK:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 50
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Prerequisites: afld
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BuiltAt: afld
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Owner: soviet
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Valued:
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Cost: 1000
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Tooltip:
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Name: Yak Attack Plane
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Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
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Health:
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HP: 60
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Armor:
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Type: Light
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RevealsShroud:
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Range: 10
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AttackPlane:
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PrimaryWeapon: ChainGun.Yak
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SecondaryWeapon: ChainGun.Yak
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PrimaryOffset: -5,-6,0,0
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SecondaryOffset: 5,-6,0,0
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FacingTolerance: 20
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Plane:
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RearmBuildings: afld
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InitialFacing: 192
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ROT: 5
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Speed: 16
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RenderUnit:
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Smokes: no
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WithShadow:
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LimitedAmmo:
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Ammo: 18
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PipCount: 6
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IronCurtainable:
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ReturnOnIdle:
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WithMuzzleFlash:
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Contrail:
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ContrailOffset: 0, -20
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FallsToEarth:
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Spins: no
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Moves: yes
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Explosion: UnitExplode
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SmokeTrailWhenDamaged:
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Offset: 0, -20
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Interval: 2
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TRAN:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 110
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Valued:
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Cost: 1200
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Tooltip:
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Name: Transport Helicopter
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Description: Fast Infantry Transport Helicopter.\n Unarmed
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Health:
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HP: 90
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Armor:
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Type: Light
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RevealsShroud:
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Range: 12
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Helicopter:
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RearmBuildings: hpad
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InitialFacing: 0
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ROT: 5
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Speed: 12
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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RenderUnit:
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WithRotor@PRIMARY:
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Offset: 0,14,0,-8
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WithRotor@SECONDARY:
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Id: rotor_2
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Offset: 0,-14,0,-5
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WithShadow:
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Cargo:
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Types: Infantry
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Passengers: 5
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IronCurtainable:
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FallsToEarth:
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Explosion: UnitExplode
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HELI:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 90
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Valued:
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Cost: 2000
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Tooltip:
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Name: Longbow
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Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
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Health:
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HP: 120
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Armor:
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Type: Light
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RevealsShroud:
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Range: 12
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AttackHeli:
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PrimaryWeapon: Hellfire
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SecondaryWeapon: Hellfire
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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FacingTolerance: 20
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Helicopter:
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RearmBuildings: hpad
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LandWhenIdle: false
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InitialFacing: 20
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ROT: 4
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Speed: 16
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RenderUnit:
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Smokes: no
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WithRotor:
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Offset: 0,0,0,-2
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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IronCurtainable:
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FallsToEarth:
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Explosion: UnitExplode
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SmokeTrailWhenDamaged:
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Offset: 0,-10
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HIND:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 90
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Valued:
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Cost: 1000
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Tooltip:
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Name: Hind
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Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
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Health:
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HP: 150
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Armor:
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Type: Light
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RevealsShroud:
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Range: 10
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AttackHeli:
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PrimaryWeapon: ChainGun
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SecondaryWeapon: ChainGun
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PrimaryOffset: -5,-2,0,2
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SecondaryOffset: 5,-2,0,2
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FacingTolerance: 20
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Helicopter:
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RearmBuildings: hpad
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LandWhenIdle: false
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InitialFacing: 20
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ROT: 4
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Speed: 12
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RenderUnit:
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Smokes: no
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WithRotor:
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WithShadow:
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LimitedAmmo:
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Ammo: 24
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PipCount: 6
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IronCurtainable:
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Selectable:
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Bounds: 38,32,0,0
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WithMuzzleFlash:
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FallsToEarth:
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Explosion: UnitExplode
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SmokeTrailWhenDamaged:
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Offset: 0,-10
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U2:
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Inherits: ^Plane
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Health:
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HP: 2000
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Armor:
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Type: Heavy
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Plane:
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ROT: 7
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Speed: 40
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RenderUnit:
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Smokes: no
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WithShadow:
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IronCurtainable:
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-Selectable:
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-GainsExperience:
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Contrail@1:
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ContrailOffset: 16, -17
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Contrail@2:
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ContrailOffset: -16, -17
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FallsToEarth:
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Spins: no
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Moves: yes
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Explosion: UnitExplode
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SmokeTrailWhenDamaged:
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Offset: 0,-25
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Interval: 2
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@@ -1,80 +1,3 @@
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BADR:
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ParaDrop:
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LZRange: 4
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Inherits: ^Plane
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Health:
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HP: 60
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Armor:
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Type: Light
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Plane:
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ROT: 5
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Speed: 16
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RenderUnit:
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Smokes: no
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WithShadow:
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IronCurtainable:
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Cargo:
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Passengers: 10
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# Types: Infantry, Vehicle
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Badger
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Contrail@1:
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ContrailOffset: 11, -11
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Contrail@2:
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ContrailOffset: -11, -11
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FallsToEarth:
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Spins: no
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||||
Moves: yes
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||||
Explosion: UnitExplode
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SmokeTrailWhenDamaged@0:
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Offset: 11, -11
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||||
Interval: 2
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SmokeTrailWhenDamaged@1:
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Offset: -11, -11
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Interval: 2
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-EjectOnDeath:
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BADR.bomber:
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CarpetBomb:
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Range: 3
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Weapon: ParaBomb
|
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Inherits: ^Plane
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Health:
|
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HP: 60
|
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Armor:
|
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Type: Light
|
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Plane:
|
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ROT: 5
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||||
Speed: 16
|
||||
LimitedAmmo:
|
||||
Ammo: 7
|
||||
RenderUnit:
|
||||
Image: badr
|
||||
Smokes: no
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
Tooltip:
|
||||
Name: Badger
|
||||
Contrail@1:
|
||||
ContrailOffset: 11, -11
|
||||
Contrail@2:
|
||||
ContrailOffset: -11, -11
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: 11, -11
|
||||
Interval: 2
|
||||
SmokeTrailWhenDamaged@1:
|
||||
Offset: -11, -11
|
||||
Interval: 2
|
||||
-EjectOnDeath:
|
||||
|
||||
V2RL:
|
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Inherits: ^Vehicle
|
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Buildable:
|
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@@ -718,264 +641,6 @@ PT:
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IronCurtainable:
|
||||
RepairableNear:
|
||||
|
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MIG:
|
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Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: afld, stek
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Mig Attack Plane
|
||||
Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
|
||||
Health:
|
||||
HP: 70
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
AttackPlane:
|
||||
PrimaryWeapon: Maverick
|
||||
SecondaryWeapon: Maverick
|
||||
PrimaryLocalOffset: -15,0,-10,-12,0,6
|
||||
SecondaryLocalOffset: 15,0,10,12,0,6
|
||||
FacingTolerance: 20
|
||||
Plane:
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 20
|
||||
RearmBuildings: afld
|
||||
RenderUnit:
|
||||
Smokes: no
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 8
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
Selectable:
|
||||
Bounds: 44,40,0,0
|
||||
Contrail@1:
|
||||
ContrailOffset: 16,-14
|
||||
Contrail@2:
|
||||
ContrailOffset: -16,-14
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-20,0,-4
|
||||
Interval: 2
|
||||
|
||||
YAK:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: afld
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Yak Attack Plane
|
||||
Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
AttackPlane:
|
||||
PrimaryWeapon: ChainGun.Yak
|
||||
SecondaryWeapon: ChainGun.Yak
|
||||
PrimaryOffset: -5,-6,0,0
|
||||
SecondaryOffset: 5,-6,0,0
|
||||
FacingTolerance: 20
|
||||
Plane:
|
||||
RearmBuildings: afld
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
RenderUnit:
|
||||
Smokes: no
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 18
|
||||
PipCount: 6
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
WithMuzzleFlash:
|
||||
Contrail:
|
||||
ContrailOffset: 0, -20
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0, -20
|
||||
Interval: 2
|
||||
|
||||
|
||||
TRAN:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Transport Helicopter
|
||||
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
||||
Health:
|
||||
HP: 90
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
InitialFacing: 0
|
||||
ROT: 5
|
||||
Speed: 12
|
||||
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
||||
RenderUnit:
|
||||
WithRotor@PRIMARY:
|
||||
Offset: 0,14,0,-8
|
||||
WithRotor@SECONDARY:
|
||||
Id: rotor_2
|
||||
Offset: 0,-14,0,-5
|
||||
WithShadow:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
Passengers: 5
|
||||
IronCurtainable:
|
||||
FallsToEarth:
|
||||
Explosion: UnitExplode
|
||||
|
||||
HELI:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Longbow
|
||||
Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
AttackHeli:
|
||||
PrimaryWeapon: Hellfire
|
||||
SecondaryWeapon: Hellfire
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
FacingTolerance: 20
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 16
|
||||
RenderUnit:
|
||||
Smokes: no
|
||||
WithRotor:
|
||||
Offset: 0,0,0,-2
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 8
|
||||
IronCurtainable:
|
||||
FallsToEarth:
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-10
|
||||
|
||||
HIND:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Hind
|
||||
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
|
||||
Health:
|
||||
HP: 150
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
AttackHeli:
|
||||
PrimaryWeapon: ChainGun
|
||||
SecondaryWeapon: ChainGun
|
||||
PrimaryOffset: -5,-2,0,2
|
||||
SecondaryOffset: 5,-2,0,2
|
||||
FacingTolerance: 20
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 12
|
||||
RenderUnit:
|
||||
Smokes: no
|
||||
WithRotor:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 24
|
||||
PipCount: 6
|
||||
IronCurtainable:
|
||||
Selectable:
|
||||
Bounds: 38,32,0,0
|
||||
WithMuzzleFlash:
|
||||
FallsToEarth:
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-10
|
||||
|
||||
U2:
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 40
|
||||
RenderUnit:
|
||||
Smokes: no
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
Contrail@1:
|
||||
ContrailOffset: 16, -17
|
||||
Contrail@2:
|
||||
ContrailOffset: -16, -17
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-25
|
||||
Interval: 2
|
||||
|
||||
1TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
|
||||
Reference in New Issue
Block a user