Support loopback servers for solo play

This commit is contained in:
Paul Chote
2011-05-10 17:29:32 +12:00
parent b1a6eec3d3
commit 33a4f5e29e
6 changed files with 50 additions and 45 deletions

View File

@@ -365,15 +365,19 @@ namespace OpenRA
return modData.ObjectCreator.CreateObject<T>( name );
}
public static void CreateServer(Settings settings, string map)
public static void CreateServer(int port, string name, string map)
{
server = new Server.Server(modData, settings, map);
server = new Server.Server(IPAddress.Any, port, name, Settings.Game.Mods, map, modData);
}
public static void CreateAndJoinServer(Settings settings, string map)
public static void CreateLocalServer(string map)
{
CreateServer(settings, map);
JoinServer(IPAddress.Loopback.ToString(), settings.Server.ListenPort);
server = new Server.Server(IPAddress.Loopback,
Game.Settings.Server.LoopbackPort,
"Skirmish Game",
Game.Settings.Game.Mods,
map,
modData);
}
public static bool IsCurrentWorld(World world)

View File

@@ -22,8 +22,9 @@ namespace OpenRA.GameRules
public class ServerSettings
{
public string Name = "OpenRA Game";
public int ListenPort = 1234;
public int ExternalPort = 1234;
public int LoopbackPort = 1234; // Port used for soloplay servers
public int ListenPort = 1234; // Port that we listen on
public int ExternalPort = 1234; // Router port that the master server forwards people to
public bool AdvertiseOnline = true;
public string MasterServer = "http://master.open-ra.org/";
public bool AllowCheats = false;

View File

@@ -49,22 +49,21 @@ namespace OpenRA.Server
shutdown = true;
}
public Server(ModData modData, Settings settings, string map)
public Server(IPAddress ip, int port, string serverName, string[] mods, string map, ModData modData)
{
Log.AddChannel("server", "server.log");
listener = new TcpListener(IPAddress.Any, settings.Server.ListenPort);
Name = settings.Server.Name;
listener = new TcpListener(ip, port);
Name = serverName;
randomSeed = (int)DateTime.Now.ToBinary();
ModData = modData;
foreach (var trait in modData.Manifest.ServerTraits)
ServerTraits.Add( modData.ObjectCreator.CreateObject<ServerTrait>(trait) );
lobbyInfo = new Session( settings.Game.Mods );
lobbyInfo = new Session( mods );
lobbyInfo.GlobalSettings.RandomSeed = randomSeed;
lobbyInfo.GlobalSettings.Map = map;
lobbyInfo.GlobalSettings.ServerName = settings.Server.Name;
lobbyInfo.GlobalSettings.ServerName = serverName;
foreach (var t in ServerTraits.WithInterface<INotifyServerStart>())
t.ServerStarted(this);

View File

@@ -10,6 +10,7 @@
using System.Collections.Generic;
using OpenRA.FileFormats;
using System.Net;
using OpenRA.Network;
using OpenRA.Server;
using OpenRA.Widgets;
@@ -68,8 +69,8 @@ namespace OpenRA.Mods.Cnc.Widgets
Menu = MenuType.None;
Widget.OpenWindow("SERVERBROWSER_PANEL", new Dictionary<string, object>()
{
{"onExit", new Action(ReturnToMultiplayerMenu)},
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Main)) }
{ "onExit", new Action(() => ReturnToMenu(MenuType.Multiplayer)) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
});
};
@@ -78,7 +79,7 @@ namespace OpenRA.Mods.Cnc.Widgets
Menu = MenuType.None;
Widget.OpenWindow("CREATESERVER_PANEL", new Dictionary<string, object>()
{
{ "onExit", new Action(ReturnToMultiplayerMenu) },
{ "onExit", new Action(() => ReturnToMenu(MenuType.Multiplayer)) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
});
};
@@ -88,7 +89,7 @@ namespace OpenRA.Mods.Cnc.Widgets
Menu = MenuType.None;
Widget.OpenWindow("DIRECTCONNECT_PANEL", new Dictionary<string, object>()
{
{ "onExit", new Action(ReturnToMultiplayerMenu) },
{ "onExit", new Action(() => ReturnToMenu(MenuType.Multiplayer)) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
});
};
@@ -103,9 +104,9 @@ namespace OpenRA.Mods.Cnc.Widgets
settingsMenu.GetWidget<CncMenuButtonWidget>("BACK_BUTTON").OnClick = () => Menu = MenuType.Main;
}
void ReturnToMultiplayerMenu()
void ReturnToMenu(MenuType menu)
{
Menu = MenuType.Multiplayer;
Menu = menu;
Widget.CloseWindow();
}
@@ -118,18 +119,10 @@ namespace OpenRA.Mods.Cnc.Widgets
void OpenLobbyPanel(MenuType menu)
{
// Quit the lobby: disconnect and restore menu
Action onLobbyClose = () =>
{
Game.DisconnectOnly();
Menu = menu;
Widget.CloseWindow();
};
Menu = MenuType.None;
Game.OpenWindow("SERVER_LOBBY", new Dictionary<string, object>()
{
{ "onExit", onLobbyClose },
{ "onExit", new Action(() => { Game.DisconnectOnly(); ReturnToMenu(menu); }) },
{ "onStart", new Action(RemoveShellmapUI) }
});
}
@@ -138,14 +131,11 @@ namespace OpenRA.Mods.Cnc.Widgets
{
var map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Key;
var settings = Game.Settings;
settings.Server.Name = "Skirmish Game";
// TODO: we want to prevent binding a port altogether
settings.Server.ListenPort = 1234;
settings.Server.ExternalPort = 1234;
Game.CreateAndJoinServer(settings, map);
OpenLobbyPanel(MenuType.Main);
Game.CreateLocalServer(map);
CncConnectingLogic.Connect(IPAddress.Loopback.ToString(),
Game.Settings.Server.LoopbackPort,
new Action(() => OpenLobbyPanel(MenuType.Main)),
new Action(() => ReturnToMenu(MenuType.Main)));
}
}
}

View File

@@ -71,14 +71,24 @@ namespace OpenRA.Mods.Cnc.Widgets
void CreateAndJoin()
{
Game.Settings.Server.Name = panel.GetWidget<TextFieldWidget>("SERVER_NAME").Text;
Game.Settings.Server.ListenPort = int.Parse(panel.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
Game.Settings.Server.ExternalPort = int.Parse(panel.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text);
var name = panel.GetWidget<TextFieldWidget>("SERVER_NAME").Text;
int listenPort, externalPort;
if (!int.TryParse(panel.GetWidget<TextFieldWidget>("LISTEN_PORT").Text, out listenPort))
listenPort = 1234;
if (!int.TryParse(panel.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text, out externalPort))
externalPort = 1234;
// Save new settings
Game.Settings.Server.Name = name;
Game.Settings.Server.ListenPort = listenPort;
Game.Settings.Server.ExternalPort = externalPort;
Game.Settings.Server.AdvertiseOnline = advertiseOnline;
Game.Settings.Server.LastMap = map.Uid;
Game.Settings.Save();
Game.CreateServer(Game.Settings, map.Uid);
// Create and join the server
Game.CreateServer(listenPort, name, map.Uid);
Widget.CloseWindow();
CncConnectingLogic.Connect(IPAddress.Loopback.ToString(), Game.Settings.Server.ListenPort, onCreate, onExit);
}

View File

@@ -34,7 +34,8 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
settings.Server.ExternalPort = int.Parse(cs.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text);
settings.Save();
Game.CreateAndJoinServer(settings, map);
Game.CreateServer(settings.Server.ListenPort, settings.Server.Name, map);
Game.JoinServer(IPAddress.Loopback.ToString(), settings.Server.ListenPort);
return true;
};